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Evidence for Todas Tablas

2 pieces of evidence found.

Id DLP.Evidence.1472
Type Rules text
Location Alfonso X
Date 1283-01-01 - 1283-12-31
Rules 2x12 board, divided in half. Spaces on each side take the form of semi-circular sockets, into which the pieces fit. The points form a continuous track in a horseshoe shape; each player progresses in opposite directions (one from their bottom right to the top right, the other from their bottom left to their top left). Fifteen pieces per player. The starting position is as such, number the points from the origin of each player's track: point six: five pieces; point 8: three pieces; point 13: five pieces; point 24: two pieces. Two dice. When a player's piece lands on a spot occupied by a single piece belonging to the opponent, the opponent's piece is sent back to the quadrant in which that player started with two pieces. Players bear off their pieces at the end of their track. The first player to bear off all their pieces wins.
Content "This game they call todas tablas (all tables) There is another game that they call todas tablas because it is set up spread out through all the four tables of the board.32 And in the two tables that are across from one another on the same side of the bar, one the first they place five pieces of one colour on the six-point. And of that same [colour] they place two on the one-point of the other table that is across from it on the same side of the bar, and in that same table [the other colour] also puts his pieces opposite it [the other colour] as we have said for this. And in the other two tables that are across the bar from these, on the one-points they put five pieces of the colour that placed the other five on the sixth point. And on the five-points they put three pieces in each of these colours. And it is played like this: the one to roll first will play whichever side he wishes bringing the two pieces from the one-point towards the six-point where he has five pieces. But if some pieces are taken, they are to be returned to the table where the two pieces are on the one-point. And from there they are to bring them to the table where the five pieces are on the six-point and from there to bear them off. And this game is played with two dice." Golladay's translation of Alfonso X's Libro de los Juegos 77-78. Accompanied by an illustration with two men playing, but the starting position is incorrect; the pieces are placed correctly in number, but the centrally located pieces on the board should be switched.
Confidence 100
Ages Adult
Social status Elite, Nobility
Genders Male
Source Golladay, S. M. n.d. Alfonso X’s Book of Games. Translated by Sonja Musser Golladay.

Id DLP.Evidence.1565
Type Rules text
Location England
Date 1674-01-01 - 1674-12-31
Rules 2x12 board, divided in half. Spaces on each side take the form of semi-circular sockets, into which the pieces fit. The points form a continuous track in a horseshoe shape; each player progresses in opposite directions (one from their bottom right to the top right, the other from their bottom left to their top left). Fifteen pieces per player. The starting position is as such, number the points from the origin of each player's track: point six: five pieces; point 8: three pieces; point 13: five pieces; point 24: two pieces. Two dice. When a player's piece lands on a spot occupied by a single piece belonging to the opponent, the opponent's piece is sent back to the quadrant in which that player started with two pieces. Players bear off their pieces at the end of their track. The first player to bear off all their pieces wins.
Content "Games within the Tables. CHAP. XXVI. Of IRISH. IRish is an ingenious Game, and re∣quires a great deal of skill to play it well, especially the After-game. It is not to be learn'd otherwise than by observation and practice, however I shall lightly touch hereon. The men which are thirty in number are equally divided between you and your Adversary, and are thus places, two on the Ace point, and five on the sice of your left hand Table, and three on the cinque, and five on the Ace point of your right hand Table, answer'd on the like points by your Adversaries men with the same number; or thus, two of your men on the Ace point, five on the double sice, or sice Cinque point, three on the Cinque point in your own Tables, and five on the sice point at home, and all these pointed alike by your Adversary. In your play have a care of being too forwards, and be not too rash in hitting every blot, but with discretion and consideration move slowly but se∣curely; by which means though your Adversary have fill'd his Tables, but withal blots, and you by hitting him enter, you may win the Game; nay sometimes though he hath born his men all to a very few." Cotton 1674: 154-155.
Confidence 100
Source Cotton, C. 1674. The Compleat Gamester, or, Instructions How to play at Billiards, Trucks, Bowls, and Chess Together with all Manner of Usual and Most Gentile Games either on Cards or Die: to which is Added the Arts and Mysteries of Riding, Racing, Archery, and Cock-Fighting. London: R. Cutler.

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