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Concepts for Game Dèleb Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Deleb
Boolean Properties Discrete, Alternating, Stochastic, Asymmetric, AsymmetricForces, AsymmetricPiecesType, Multiplayer, Cooperation, Team Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Roll, Capture, ReplacementCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, IsEnemy, Phase, SumDice End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation State, PieceState, SiteState, SetSiteState, Variable, RememberValues, ForgetValues, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Operations, Addition, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackLoop, TrackOwned, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(4) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsBoard(40) Play PassDecisionFrequency(29%), FromToDecisionWithinBoardFrequency(71%), FromToDecisionEmptyFrequency(71%), SetNextPlayerFrequency(38%), MoveAgainFrequency(38%), RollFrequency(100%), NumPlayPhase(5) End EliminatePiecesEndFrequency(2%), DrawFrequency(98%) Behaviour PieceNumberAverage(8.43), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(3063.77), DurationTurnsStdDev(400.14), DurationTurnsNotTimeouts(272.5), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0.02), Drawishness(0.98), Timeouts(0.98), BoardSitesOccupiedAverage(0.11), BranchingFactorAverage(3.89), DecisionFactorAverage(3.94) Implementation PlayoutsPerSecond(13.93), MovesPerSecond(70145.81) Container NumPlayableSitesOnBoard(80), NumColumns(20), NumRows(4), NumCorners(4), NumDirections(6.25), NumOrthogonalDirections(3.4), NumDiagonalDirections(2.85), NumAdjacentDirections(3.4), NumOffDiagonalDirections(0), NumOuterSites(44), NumInnerSites(36), NumLayers(1), NumEdges(136), NumCells(57), NumVertices(80), NumPerimeterSites(44), NumTopSites(20), NumBottomSites(20), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(84) Component NumComponentsType(6), NumComponentsTypePerPlayer(0.5), NumDice(4)
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