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Concepts for Game 58 Holes

Carnarvon and Carter
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, NumRows(24), NumCorners(27), NumDirections(1.97), NumOrthogonalDirections(1.97), NumDiagonalDirections(0), NumAdjacentDirections(1.97), NumOffDiagonalDirections(0), NumOuterSites(59), NumInnerSites(0), NumLayers(1), NumEdges(58), NumCells(0), NumVertices(59), NumPerimeterSites(59), NumTopSites(3), NumBottomSites(4), NumRightSites(15), NumLeftSites(15), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(26), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Vertex, NumPlayableSitesOnBoard(59), NumColumns(13), Hand, NumContainers(4), NumPlayableSites(65), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOutsideBoard
Play
Rules, Play, Moves, MovesDecision, PassDecisionFrequency(7%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(4%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(82%), FromToDecisionBetweenContainersFrequency(7%), FromToDecisionEmptyFrequency(89%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(5%), MoveAgain, MoveAgainFrequency(5%), Roll, RollFrequency(100%), Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NumPlayPhase(1), PieceCount, SumDice
Behaviour
PositionalRepetition(0.48), SituationalRepetition(0), MoveDistanceAverage(2.15), MoveDistanceMaxIncrease(2.95), MoveDistanceMaxDecrease(-2.85), MoveDistanceMedian(2.01), MoveDistanceMaximum(4), MoveDistanceMinimum(0), MoveDistanceVariance(0.77), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.06), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(-1), PieceNumberMedian(7.92), PieceNumberMaximum(9.8), PieceNumberMinimum(0), PieceNumberVariance(6.49), PieceNumberChangeAverage(0.01), PieceNumberChangeSign(0.01), PieceNumberChangeLineBestFit(-0.01), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(900.06), DurationMoves(147.4), DurationTurns(131.74), DecisionMoves(0.84), GameTreeComplexity(71.76), StateTreeComplexity(184.97), BoardCoverageDefault(0.93), BoardCoverageFull(0.47), BoardCoverageUsed(0.93), AdvantageP1(0.52), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.34), Variance(0.04), DecisivenessMoves(0.52), DecisivenessThreshold(0.9), LeadChange(0.14), Stability(0.4), DramaAverage(0.55), DramaMaxIncrease(1.47), DramaMaxDecrease(-1.44), DramaMedian(0.42), DramaMaximum(1.81), DramaMinimum(0), DramaVariance(0.3), DramaChangeAverage(0), DramaChangeSign(0.02), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.04), MoveEvaluationMaxIncrease(1.89), MoveEvaluationMaxDecrease(-1.89), MoveEvaluationMedian(0.06), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.96), MoveEvaluationVariance(0.29), MoveEvaluationChangeAverage(0.01), MoveEvaluationChangeSign(0.06), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.9), StateEvaluationDifferenceMaxIncrease(1.59), StateEvaluationDifferenceMaxDecrease(-1.58), StateEvaluationDifferenceMedian(0.85), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.31), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.06), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.12), BoardSitesOccupiedMaxIncrease(0.02), BoardSitesOccupiedMaxDecrease(-0.02), BoardSitesOccupiedMedian(0.13), BoardSitesOccupiedMaximum(0.17), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0.01), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(3.06), BranchingFactorChangeMaxIncrease(3.65), BranchingFactorChangeMaxDecrease(-3.81), BranchingFactorMedian(3.08), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(1.61), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(0.01), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.46), DecisionFactorMaxIncrease(2.46), DecisionFactorMaxDecrease(-2.45), DecisionFactorMedian(3.51), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.94), DecisionFactorChangeAverage(0), DecisionFactorChangeSign(0), DecisionFactorChangeLineBestFit(-0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(916.76), MovesPerSecond(143747.42)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Math, Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement

Historical Information

Parallel Connections

Unmarked

Marked Holes

Crossover 1

Crossover 2

Crossover 3

Crossover 4

Labyrinth

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     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council