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Concepts for Game 58 Holes
Carnarvon and Carter Properties Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer Equipment Equipment Meta Start Start, PiecesPlacedOutsideBoard Play Rules, Play, Moves, MovesDecision, PassDecisionFrequency(7%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(3%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(81%), FromToDecisionBetweenContainersFrequency(9%), FromToDecisionEmptyFrequency(90%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(7%), MoveAgain, MoveAgainFrequency(7%), Roll, RollFrequency(100%), Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceMover, NumPlayPhase(1), PieceCount, SumDice, NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%) End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour PositionalRepetition(1), SituationalRepetition(0), MoveDistanceAverage(2.1), MoveDistanceMaxIncrease(3), MoveDistanceMaxDecrease(-3), MoveDistanceMedian(2), MoveDistanceMaximum(4), MoveDistanceMinimum(0), MoveDistanceVariance(0.73), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.45), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(), PieceNumberMedian(7), PieceNumberMaximum(10), PieceNumberMinimum(0), PieceNumberVariance(4.19), PieceNumberChangeAverage(0.03), PieceNumberChangeSign(0.03), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(867), DurationMoves(142), DurationTurns(127), DecisionMoves(0.88), GameTreeComplexity(72.62), StateTreeComplexity(184.97), BoardCoverageDefault(0.9), BoardCoverageFull(0.45), BoardCoverageUsed(0.9), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.32), Variance(0.08), DecisivenessMoves(0), DecisivenessThreshold(), LeadChange(0.06), Stability(0.91), DramaAverage(0.68), DramaMaxIncrease(0.65), DramaMaxDecrease(-0.69), DramaMedian(0.71), DramaMaximum(0.94), DramaMinimum(0), DramaVariance(0.03), DramaChangeAverage(0), DramaChangeSign(-0.08), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.03), MoveEvaluationMaxIncrease(1.84), MoveEvaluationMaxDecrease(-1.86), MoveEvaluationMedian(-0.12), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.92), MoveEvaluationVariance(0.49), MoveEvaluationChangeAverage(0.01), MoveEvaluationChangeSign(0.09), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.36), StateEvaluationDifferenceMaxIncrease(1.3), StateEvaluationDifferenceMaxDecrease(-1.39), StateEvaluationDifferenceMedian(1.43), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.11), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(-0.07), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.13), BoardSitesOccupiedMaxIncrease(0.02), BoardSitesOccupiedMaxDecrease(-0.02), BoardSitesOccupiedMedian(0.12), BoardSitesOccupiedMaximum(0.17), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0.03), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(3.25), BranchingFactorChangeMaxIncrease(4), BranchingFactorChangeMaxDecrease(-4), BranchingFactorMedian(4), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(1.5), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(-0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.55), DecisionFactorMaxIncrease(2), DecisionFactorMaxDecrease(-2), DecisionFactorMedian(4), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.92), DecisionFactorChangeAverage(0), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, PieceState, SiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(801.03), MovesPerSecond(125646.81) Visual Visual, Style, BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Math, Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Container, Board, NumRows(24), NumCorners(27), NumDirections(1.97), NumOrthogonalDirections(1.97), NumDiagonalDirections(0), NumAdjacentDirections(1.97), NumOffDiagonalDirections(0), NumOuterSites(59), NumInnerSites(0), NumLayers(1), NumEdges(58), NumCells(0), NumVertices(59), NumPerimeterSites(59), NumTopSites(3), NumBottomSites(4), NumRightSites(15), NumLeftSites(15), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(26), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Vertex, NumPlayableSitesOnBoard(59), NumColumns(13), Hand, NumContainers(4), NumPlayableSites(65) Component Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Historical Information
Parallel Connections
Unmarked
Marked Holes
Crossover 1
Crossover 2
Crossover 3
Crossover 4
Labyrinth
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