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Senet (Znt)
Ruleset: Jéquier (Jequier)

Game

See the game Senet for more details.

Period(s)

Ancient

Summary

Rules proposed by Gustave Jéquier.

Description

These rules were proposed by the archareologist Gustave Jéquier.

Rules

Five pieces per player. Pieces begin on the board on the first row of spaces, alternating white and then black. Four sticks used as dice, with one red side and one plain side. Throws are determined by the number of plain sides that land face up, when all red sides are up the throw = 6. Throws of 1, 4, and 6 grant the player another throw. Throws are played immediately after they are thrown. The first player to throw a 1 plays as black, moves the black piece in front of the line of pieces one space, and then continues to play. Pieces which are in their starting spots may not move until after the piece immediately in front of them has moved. Pieces may not move past a group of the opponent's pieces which are resting in three squares in a row. Pieces may land on a square with an opponent's piece, sending the opponent's piece back to the unoccupied space furthest from the end. However, if two or more of the opponent's pieces are in a row, these cannot be sent back in this way. Pieces on squares 26, 28, 29, and 20 are likewise safe from being sent back. If a piece cannot move forward, it must move backward to an open space. If no moves are possible, the turn ends. A piece landing in square 27 is sent back to the furthest unoccupied space from the end. Pieces cannot be borne off until all of the player's pieces are in the last row. Pieces moving beyond the final space are borne off the board. The first player to remove their pieces from the board wins. Points are awarded based on the number of the opponent's pieces which remain on the board, 1 for each in the final row, 2 for each in the middle row, 3 for each in the first row.

Concepts

Browse all concepts for Jequier here.

Reference

Jéquier 1930.

Other Rulesets

Scholarly rulesets
Kendall Standard rules proposed by Timothy Kendall.
Kendall Five Pieces Five pieces per player.
Kendall Starting Throw A throw of 1 is required to begin.
Kendall Trap Square 27 is a trap.
Kendall Home Row Cannot bear off until all pieces are beyond the home row.
Kendall Five Pieces Starting Throw Five pieces and starting throw rules.
Kendall Five Pieces Trap Five pieces and trap rules.
Kendall Five Pieces Home Row Five pieces and home row rules.
Kendall Starting Throw Trap Starting throw and trap rules.
Kendall Starting Throw Home Row Starting throw and home row rules.
Kendall Trap Home Row Trap and home row rules.
Kendall Five Pieces Starting Throw Trap Five pieces, starting throw, and trap rules.
Kendall Starting Throw Trap Home Row Starting throw, trap, and home row rules.
Kendall Five Pieces Trap Home Row Five pieces, trap, home row.
Kendall Five Pieces Starting Throw Home Row Five pieces, starting throw, home row rules.
Kendall All Options Five pieces, starting throw, trap, and home row rules.
Piccione Rules proposed by Peter Piccione.

Suggested rulesets
Bell Suggested Rules from R. C. Bell.
Simple Senet Played on a board with no markings.
Simple Marked Senet Played on a board with basic markings.
Middle Kingdom Senet Played on a board common in Middle Kingdom Egypt.
Early New Kingdom Senet Played on a board common in earlier New Kingdom Egypt.
Late New Kingdom Senet Played on a board common in later New Kingdom Egypt.
Vertical Senet Played with a vertically-oriented board and different markings.
Double Senet Played on two boards placed next to each other.
Cypriot Senet Played on simple boards with seeds or stones in prehistoric Cyprus.

Identifiers

DLP.GameRulesets.939

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