background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Hujura (Hugjure)
Ruleset: Hujura (Ludii 5)

Game

See the game Hujura for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Hujura is played by two players on a 3x3 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent then if a player places 3 of their pieces in an north direction line, a player places 3 of their pieces in an south direction line, a player places 3 of their pieces in an east direction line or a player places 3 of their pieces in an west direction line, move again.
Players take turns moving.
Rules:
If in the same turn, remove pieces at sites occupied by any component owned by Enemy in Board, else from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if a player places 3 of their pieces in an orthogonal direction line, move again if in the same turn, remove pieces at sites occupied by any component owned by Enemy in Board, else move one of your pieces.
Aim:
If there are no pieces owned by Player the next player, the next player loses.

Reconstruction Details

Combined Score: 0.892
Cultural Score: 0.903
Conceptual Score: 0.882

Geographical Score: 0.864 (~2720km)

Based on:
1. Marelle Triple / Marelle Triple 2. Six-Penny Madell / Six-Penny Madell

Concepts

Browse all concepts for Hujura (Ludii 5) here.

Other Rulesets

Reconstructed rulesets
Hujura (Ludii 1) Reconstructed with Ludii
Hujura (Ludii 2) Reconstructed with Ludii
Hujura (Ludii 3) Reconstructed with Ludii
Hujura (Ludii 4) Reconstructed with Ludii
Hujura (Ludii 6) Reconstructed with Ludii
Hujura (Ludii 7) Reconstructed with Ludii
Hujura (Ludii 8) Reconstructed with Ludii
Hujura (Ludii 9) Reconstructed with Ludii
Hujura (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3283

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council