background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Hujura (Hugjure)
Ruleset: Hujura (Ludii 4)

Game

See the game Hujura for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Hujura is played by two players on a 3x3 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent then if a player places 3 of their pieces in an adjacent direction line, move again.
Players take turns moving.
Rules:
If in the same turn, remove pieces at sites occupied by any component owned by Enemy in Board, else from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if a player places 3 of their pieces in an orthogonal direction line, move again if in the same turn, remove pieces at sites occupied by any component owned by Enemy in Board, else move one of your pieces.
Aim:
If the number of pieces owned by Player the next player is less than or equal to 2, the moving player wins.

Reconstruction Details

Combined Score: 0.906
Cultural Score: 0.883
Conceptual Score: 0.929

Geographical Score: 0.808 (~3840km)

Based on:
1. Nerenchi Keliya / Nerenchi Keliya 2. Achi / Murray

Can also be based on:
1) 1. Tule Paid / Tule Paid 2. Achi / Murray

Concepts

Browse all concepts for Hujura (Ludii 4) here.

Other Rulesets

Reconstructed rulesets
Hujura (Ludii 1) Reconstructed with Ludii
Hujura (Ludii 2) Reconstructed with Ludii
Hujura (Ludii 3) Reconstructed with Ludii
Hujura (Ludii 5) Reconstructed with Ludii
Hujura (Ludii 6) Reconstructed with Ludii
Hujura (Ludii 7) Reconstructed with Ludii
Hujura (Ludii 8) Reconstructed with Ludii
Hujura (Ludii 9) Reconstructed with Ludii
Hujura (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3282

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council