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Choko
Ruleset: Choko

Game

See the game Choko for more details.

Period(s)

Modern

Summary

Rules for Choko.

Description

Played in the Gambia Valley in the early twentieth century.

Rules

Five rows of five holes. Each player has twelve sticks; one player's sticks are longer than the other player's. Players alternate turns placing one of their sticks in an empty hole on the board. A player may, on their turn, move a stick to an empty adjacent hole in an orthogonal direction instead of placing a stick. Players do not have to place all of their sticks before moving, but if they wish to place a stick after they have already moved, the opponent must also place a stick on their following turn. A player captures an opponent's stick by hopping over it in an orthogonal direction to an empty hole immediately on the opposite side of the opponent's stick. The player who captures all of the opponent's pieces wins.

Concepts

Browse all concepts for Choko here.

Reference

Parker 1909: 604.

Other Rulesets

Origin

Senegambia

Identifiers

DLP.GameRulesets.1069

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