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Choko DLP Game   

Period Modern

Region Western Africa

Category Board, War, Leaping, Orthogonal

Description

Choko is a capturing game that was played in the Gambia River valley during the early twentieth century.

Rules

Five rows of five holes. Each player has twelve sticks; one player's sticks are longer than the other player's. Players alternate turns placing one of their sticks in an empty hole on the board. A player may, on their turn, move a stick to an empty adjacent hole in an orthogonal direction instead of placing a stick. Players do not have to place all of their sticks before moving, but if they wish to place a stick after they have already moved, the opponent must also place a stick on their following turn. A player captures an opponent's stick by hopping over it in an orthogonal direction to an empty hole immediately on the opposite side of the opponent's stick. The player who captures all of the opponent's pieces wins.

Parker 1909: 604.

Origin

Senegambia

Ludeme Description

Choko.lud

Concepts

Browse all concepts for Choko here.

Reference

Murray 1951: 83.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Choko here.

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Sources

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

Parker, H. 1909. Ancient Ceylon. New Delhi: Asian Educational Services.

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Identifiers

DLP.Games.910


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