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Bashni
(Bashne, Bashny) Ruleset:
Bashni
Game
See the game Bashni for more details.
Period(s)
Modern
Summary
Rules for Bashni.
Description
Rules as described by V. Viskovitov of Moscow in 1875.
Rules
8x8 board. Twelve pieces per player. Pieces begin on the dark spaces. White plays first. Players alternate turns moving their pieces diagonally one space forward to an empty space. A piece may capture an opponent's piece by hopping over it to an empty space on the opposite side of the opponent's piece, in a forward direction only. When pieces are captured, they are placed underneath the piece making the capture, forming a stack, controlled by the player whose piece is on top, the "commander." When a stack is captured, the commander is captured and the capturing piece becomes the commander, thus reducing the stack by one. The piece which is now on top of the stack now becomes the commander of that stack. Stacks always move together and cannot be broken apart. Capturing is compulsory when it is possible. There is no obligation to capture the maximum number of pieces. A player who captures the commander of a stack can only capture from the same stack in the same turn again if there is another intervening capture between the two captures from the stack. When a piece reaches the opposite end of the board from where it started, it becomes a king immediately. If it is promoted in the midst of a sequence of captures, it may begin to capture as a king immediately when it is promoted. Kings move any number of spaces in either direction. Kings may capture by hopping over any distance, as long as there are no intervening pieces, and may land on any space beyond the captured piece, as long as the move is in a straight line and the captured piece is the only piece in the line. When a king is capturing and there is a choice for where it ends it's capturing leap, an option which allows further captures must be taken if possible. Kings retain their rank when in a stack. Stacks move according to the rank of its commander. Play continues until one player cannot make a legal move; the opponent wins.
Concepts
Browse all concepts for Bashni here.
Reference
Michaelsen and Pakhomov 2000: 6-7.
Other Rulesets
Origin
Russia
Identifiers
DLP.GameRulesets.1530
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