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Andantino

Period

Modern

Region

Description

Invented in 1995, Andantino is a tile-placing game using hexagonal tiles. The game starts with a tile of each color touching one another. Players take turns placing tiles which must touch at least two other tiles. A player wins by either completely surrounding one or more of the opponent's tiles, or by creating a straight line of five tiles.

Ludeme Description

Andantino.lud

Evidence Map

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Data Science and Knowledge Engineering (DKE)
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ERC Consolidator Grant from the
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