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Evidence for Ludus Anglicorum

1 pieces of evidence found.

Id DLP.Evidence.1816
Type Rules text
Location England
Date 1300-01-01 - 1300-12-31
Rules 2x12 board, divided in half. Spaces on each side take the form of semi-circular sockets, into which the pieces fit. Fifteen pieces per player. Three six-sided dice. Players move according to the number on each die by moving one piece the value on one die then another piece the value on the other die, or by moving one piece the value of one die and then the value of the other. One player begins with all of their pieces on the space furthest to the left on their side, the other with their pieces on the point directly opposite it. Pieces move in opposite directions around the board, toward the point where the opponent's pieces begin, and bearing off the board from there. A player cannot have two of their pieces on the same spot in the starting half of the board. When a piece lands on the same space as a single opponent's piece, the opponent's piece is removed from the board and must enter again into the quadrant of the board from which it started. The first person to bear off all their pieces wins.
Content "England: Ludus Anglicorum (K. 158a)...Three dice. In England if only two dice are available, an invariable throw of 6, for the third die, or the player or his opponent chooses the third throw. Neither player can re-enter a man on a point already occupied by one of his own men or pile men in his half of the board." Murray 1951: 124, quoting the fourteenth century Kings Manuscript 13 A XVIII now in the British Library.
Confidence 100
Source Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press., Royal Mamuscript 13 A XVIII. British Library.

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