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Evidence for Mahbouseh
1 pieces of evidence found.
Id DLP.Evidence.1771 Type Ethnography Location Syria Date 1974-01-01 - 1974-12-31 Rules The game is played on a board with twelve points on either side. The points form a continuous track in a horseshoe shape; each player progresses in opposite directions (one from their bottom right to the top right, the other from their bottom left to their top left. Each player has 15 pieces. Each player's fifteen pieces begin on the first point of their track. Players move according to the number on each die by moving one piece the value on one die then another piece the value on the other die, or by moving one piece the value of one die and then the value of the other. If doubles are rolled, the player must play the number on each die twice. When a piece lands on a space occupied by one of the opponent's piece, the opponent's piece may not move from that spot until the player's piece is moved from that spot. Two or more of the opponent's pieces may land on this space, but another of the player's pieces may not. When all of the player's pieces are on the final six points, they may be borne off the board. The player who bears off all of their pieces wins. The winning player's score equals the number of the opponent's pieces which are left on the board. Play continues until one player's score reaches 31.
Content Detailed description of Mahbouseh in Barakat 1974: 18-19. Confidence 100 Ages All Social status Non-Elite, Elite Spaces Inside, Public, Private, Communal Genders Female, Male Source Barakat, R. 1974. Tawula: Study in Arabic Folklore. Helsinki: Academia Scientiarum Fennica.
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