background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads Concepts Contribute Tutorials Tournaments World Map About


 
Evidence for Buudal

1 pieces of evidence found.

Id DLP.Evidence.1751
Type Ethnography
Location Mongolia
Date 1963-01-01 - 1966-12-31
Rules 3x3 intersecting lines, with diagonals in the four squares formed. Six pieces per player. Players alternate turns placing one of their pieces on the board. when all of the pieces have been placed, players alternate turns moving a piece by jumping over an adjacent spot to the next spot, along the lines of the board, which must be empty. If an opponent's piece is in the spot which was jumped, that piece is captured. The player who captures all of the opponent's pieces wins.
Content "4. buudal (la halte). 2x6 pions; des chiens tachetés et des chiens noirs. Le tablier est un marellier à 13 intersections. Les joueurs posent d'abord à tour de rôle leurs pions. Ensuite ils les déplacent en sautant la case voisine pour se poser sur la seconde station vide. Ils prennent de la même façon." Popova 1974: 34, 36-37, Fig. VII.4, quoting Namzildorz's Mongolyn Togloom.
Confidence 100
Source Popova, A. 1974. "Analyse formelle et classification des jeux de calculs mongole." Études mongoles 5: 1974: 7-60.

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council