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Evidence for Aralzaa
1 pieces of evidence found.
Id DLP.Evidence.1743 Type Ethnography Location Mongolia Date 1963-01-01 - 1966-12-31 Rules 3x3 board. Each player plays with three horse-shaped pieces, which begin on the row of squares closest to the player. Pieces move one space forward and one space diagonally, jumping over any intervening pieces. The first player to place their pieces in the squares where the opponent started wins.
Content "1. aralzaa (marche irregulière de cheval), VI, fig. 1 (21). 2x3 pions et 3x3 cases. Les pions sont des chevaux noirs et blancs en bois sculpté comme ceux des échecs. ils en ont également la marche. Le but de chaque joueur est d'arriver à la position initiale de l'adversaire." Popova 1974:32-35, Fig. VI.1, quoting Namzildorz's Mongolyn Togloom. Confidence 100 Source Popova, A. 1974. "Analyse formelle et classification des jeux de calculs mongole." Études mongoles 5: 1974: 7-60.
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