background Ludii Portal
Home of the Ludii General Game System


Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About

Evidence for Davxar Zirge (Type 1)

1 pieces of evidence found.

Id DLP.Evidence.1741
Type Ethnography
Location Mongolia
Date 1963-01-01 - 1966-12-31
Rules Four concentric squares, with lines connecting the corners and the midpoints of the sides. Lines also connect the corners of a square with the midpoint of the next largest square. Players alternate turns placing one of their pieces on an empty spot on the board. When all of the pieces are placed, they alternate turns moving one of their pieces to an empty adjacent spot along the lines of the board. During either phase, when a player places three of their pieces in a row along a line that has only three spots, or four in a row along a line that has four spots, they may remove one of the opponent's pieces from the board. Pieces which are in a three- or four-in-a-row arrangement cannot be removed from the board. The player who captures all of the opponent's pieces wins.
Content "8. davxar zirge (marelles boubles ou étagées). Vd, fig. 10...Les pions sur ces deux marelliers s'alignent par trois et par quatre." Popova 1974: 26-32, fig. Vd.10, quoting Namzildorz's Mongolyn Togloom.
Confidence 100
Source Popova, A. 1974. "Analyse formelle et classification des jeux de calculs mongole." Études mongoles 5: 1974: 7-60.

     Contact Us

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council