background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Evidence for Terhüchü (Small)

2 pieces of evidence found.

Id DLP.Evidence.1681
Type Ethnography
Game Terhüchü (Small)
Location Nagaland
Date 1921-01-01 - 1921-12-31
Rules 5x5 intersecting lines, with diagonals drawn in each quadrant. Ten pieces per player, which begin on the two rows closes to the player. Players alternate turns moving a piece to an empty adjacent spot along the lines. A piece may capture an opponent's piece by hopping over it along the lines of the board to an empty spot immediately on the opposite side of the opponent's piece. The player who captures all of the opponent's pieces wins.
Content "One such game is, however, known to them. It is a form of draughts known as terhüchuü— ‘‘ Fighting- eating/' because the pieces of the opposing side fight and eat one another up. The board is a square one of sixteen squares (Fig. I) joined by diagonal lines and usually scratched roughly on a large stone, cut into planking, or merely drawn in the earth. The pieces, which are bits of stone, move obliquely or straight along the lines, one going the distance of one square only at a time unless they are able to eat " one of their opponents by jumping over him into an empty station beyond. As a rule, there are ten pieces on each side." Hutton 1921: 101-102.
Confidence 100
Source Hutton, J. 1921. The Angami Nagas. London: Macmillan and Co, Ltd.

Id DLP.Evidence.1682
Type Ethnography
Game Terhüchü (Small)
Location Nagaland
Ruleset Eight pieces
Date 1921-01-01 - 1921-12-31
Rules 5x5 intersecting lines, with diagonals drawn in each quadrant. Eight pieces per player, five arranged on the row closest to the player and the remaining three in the central three spots of the second row. Players alternate turns moving a piece to an empty adjacent spot along the lines. A piece may capture an opponent's piece by hopping over it along the lines of the board to an empty spot immediately on the opposite side of the opponent's piece. The player who captures all of the opponent's pieces wins.
Content "...the game is somtimes played with eight, in which case the two outside stations of the forward lines are left empty." Hutton 1921: 102.
Confidence 100
Source Hutton, J. 1921. The Angami Nagas. London: Macmillan and Co, Ltd.

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council