|
Evidence for Orissa Tiger Game (Four Tigers)
1 pieces of evidence found.
Id DLP.Evidence.1648 Type Ethnography Location Orissa Date 1926-01-01 - 1926-12-31 Rules 5x5 board, played on intersections of the lines, with diagonals for each quadrant of the board. One player plays as four tigers, the other as twenty goats. The tigers begin, two on the top two corners of the board, and two in thee centers of the two bottom quadrants. Four of the goats are placed on any available points. The tigers move first, to an empty adjacent spot along the lines on the board. The player playing as the goats places one of the remaining goats on any available point. The goats cannot move until all of the goats are placed. Once they are all placed, the goats move as the tigers do. The tigers alone may capture a goat by hopping over it to an empty spot immediately opposite a goat. The tigers win by capturing all the goats; the goats win by blocking the tigers from being able to move.
Content "The Orissa games are two types of tiger-play The diagram
used in one of the games is given below (see fig. 2). Two persons are necessary for playing this game, one in charge of the tigers and the other in charge of the goats. The tigers are 4 in number while the number of the goats is 20. Before the commencement of the game, the tigers are arranged at the places indicated in the figure by the circles and 4 goats are kept on any 4 cross-points according to the discretion of the player. The move begins with the man who has got the tigers, and the player who has the remaining 16 goats in his hand must place all of them on the cross-points one after another before he may move any goat on the diagram from one cross-point to another. The player with the tiger tries to capture as many goats as he can while the other player aims at checkmating his opponent. " Das Gupta 1926: 212. Confidence 100 Source Gupta, H. 1926. A Few Types of Indian Sedentary Games. Journal and Proceedings of the Asiatic Society of Bengal 22(4): 211–213.
|