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Evidence for The Babylonian
2 pieces of evidence found.
Id DLP.Evidence.1616 Type Contemporary text Location 48°51'15.96"N, 2°20'54.79"E Date 1736-01-01 - 1736-12-31 Rules 10x10 checkered board. Twenty pieces per player, arranged on the four rows closest to the player. Pieces move orthogonally or diagonally in any direction, only on the white spaces. Multiple captures allowed. Pieces may capture by jumping over an enemy piece to an empty space on the other side of it. The player to capture all of the opponent's pieces wins.
Content "There was a game in fashion in Paris about the year 1736 , wherein the Pawns marched and took in all directions, backwards and forwards, in front, like theChess -Rook , as well as diagonally . This game, which was called The Babylonian ,( probably from some allusion to the confusion at the Tower of Babel) was susceptible of innumerable combinations, and presented singular and extraordinary strokes. This new game caused thePolish game to be neglected for sometime, and might perhaps have superseded it , if a board had been made answerable to the extent of its march . The field of battle is too small on the Polish boards, and the combatants are not sufficiently numerous. Besides, few persons were able to play at it ; much application was required, great order and connexion in the ideas, and precise calculation : nobody attempted it but those who were Masters of the Polish game, to which they returned , wearied out ; and the game is now disused except in Holland, where it is still played
Specimen of the moves.
Black. 13 , 18 , 24 , 33 , 27.
White in the middle; on 23, takes
them all five , passing on the squares
| 12, 14 , 34 , 32 and 21 ." Twiss 1805: 172-173. Confidence 100 Source Twiss, R. 1805. Miscellanies in Two Volumes. London: Twiss.
Id DLP.Evidence.1617 Type Contemporary text Location Holland 1805 Date 1805-01-01 - 1805-12-31 Rules 10x10 checkered board. Twenty pieces per player, arranged on the four rows closest to the player. Pieces move orthogonally or diagonally in any direction, only on the white spaces. Pieces may capture by jumping over an enemy piece to an empty space on the other side of it. The player to capture all of the opponent's pieces wins.
Content " the game is now disused except in Holland, where it is still played." Twiss 1805: 172-173. Confidence 100 Source Twiss, R. 1805. Miscellanies in Two Volumes. London: Twiss.
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