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Evidence for Tugul Shodra

1 pieces of evidence found.

Id DLP.Evidence.1456
Type Ethnography
Location Tuvinian
Date 1995-01-01 - 1995-12-31
Rules Three vertical lines, and two horizontal lines intersecting them along their top end points and their midpoints. Three pieces per player, arranged on the intersections of opposite vertical lines. Players alternate turns moving one of their pieces to an adjacent spot. The object of the game is to block the opponent's pieces from moving.
Content "The driving character is found in another game of the Tuvinians played by children - Tugul shodra (calves' chess)...In this game, the players have three stones each. The first, the white stone, the other the black stone. The initial position of the stones is shown in figure 4. The aim of both players while moving their stones from one point to another is to divert the mobility of the opponent's stones, in other words, to drive them into the blind alely. The final position of the game can be the following (see figure 5).
Confidence 100
Ages Child
Source Averbakh, Y. 1995. "Board Games and Real Events." In A. de Voogt (ed), New Approaches to Board Games Research: Asian Origins and Future Perspectives. Leiden: International Institute for Asian Studies, p. 17-23.

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