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Evidence in Tuvinian

3 pieces of evidence found.

Id DLP.Evidence.1454
Type Ethnography
Game Bouge Shodra
Date 1995-01-01 - 1995-12-31
Rules 5x5 intersecting lines, with diagonals in each 3x3 quadrant of the board. On one end, a square with diagonals, with one corner as the midpoint of one of the sides of the main board. On the opposite side, a triangle, witha line bisecting the base and another bisecting this line and intersecting with the other two sides of the triangle. The triangle's apex is the midpoint of the opposite side as the square. One player plays with two larger pieces, the Bulls, which start at the points where the triangle and square intersect with the main board. The other player plays with 24 smaller pieces. Eight of these begin on the points surrounding the central point of the board, the rest are in the hand. Players alternate turns. The Bulls move to an empty adjacent spot, the other player places one of the pieces from their hand onto the board. When all of these pieces are on the board, the player may move one of the pieces to an empty adjacent spot. The Bull may captured one of the smaller pieces my hopping over it onto an empty space. The goal of the Bulls is to capture all of the smaller pieces. The goal of the player with the smaller pieces is to corner the bulls so they cannot move. Doing so in the triangle and the square is a better win than cornering the Bulls on the main board.
Content "...a game they borrowed from the Mongols...'bouge-shodra, meaning 'bull's chess'...The board of this game is similar to the board from figure 2. Only, instead of the second triangle, it has a small square (figure 3). The first player has two big stones (bulls), the other has 24 small ones. The bulls are placed on the ends of the central axis. Eight small stones are placed on the points of the inner triangle (sic). The other stones the player keeps in hand. These stones are entered one at a time in alternation with the moves of the bulls. The aim of the bulls is to kill all the small stones. The aim of the opponent is to deprive the bulls of their mobility, but the victory is more honourable when the bulls are in the traps. "Averbakh 1995: 18-20.
Confidence 100
Source Averbakh, Y. 1995. "Board Games and Real Events." In A. de Voogt (ed), New Approaches to Board Games Research: Asian Origins and Future Perspectives. Leiden: International Institute for Asian Studies, p. 17-23.

Id DLP.Evidence.1455
Type Ethnography
Game Bouge Shodra
Date 1905-01-01 - 1905-12-31
Rules Hunt game, two bulls, 24 smaller pieces.
Content "5, Буга шедра (порозинныя шашки), нѣчто въ родь игры въ волки и овцы. Дѣйотвующія фигуры: одной стороны два пороза, съ другой 24 теленка (буза)." Savenkov 1905: 25.
Confidence 100
Source Savenkov, E. 1905. K voprosu ob evolutsie shakhmatnoi igri. Etnograficheskoe Obozrtenie 64(1): 1-128.

Id DLP.Evidence.1456
Type Ethnography
Game Tugul Shodra
Date 1995-01-01 - 1995-12-31
Rules Three vertical lines, and two horizontal lines intersecting them along their top end points and their midpoints. Three pieces per player, arranged on the intersections of opposite vertical lines. Players alternate turns moving one of their pieces to an adjacent spot. The object of the game is to block the opponent's pieces from moving.
Content "The driving character is found in another game of the Tuvinians played by children - Tugul shodra (calves' chess)...In this game, the players have three stones each. The first, the white stone, the other the black stone. The initial position of the stones is shown in figure 4. The aim of both players while moving their stones from one point to another is to divert the mobility of the opponent's stones, in other words, to drive them into the blind alely. The final position of the game can be the following (see figure 5).
Confidence 100
Ages Child
Source Averbakh, Y. 1995. "Board Games and Real Events." In A. de Voogt (ed), New Approaches to Board Games Research: Asian Origins and Future Perspectives. Leiden: International Institute for Asian Studies, p. 17-23.

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