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Evidence for Mǎnzhōuqí

1 pieces of evidence found.

Id DLP.Evidence.836
Type Historical rule description
Game Mǎnzhōuqí
Location Manchuria
Date 1869-01-01 - 1912-12-31
Rules Manzhouqi is played on a Xiangqi board. The black player's pieces are set up as in Xiangqi, but the white player has the following pieces: Five soldiers: Move one space forward orthogonally. Two courtiers: Move one space diagonally and cannot leave the palace. One general: Moves on space orthogonally and cannot leave the palace. Two elephants: Move two spaces diagonally and cannot cross the river. One chariot: can move any distance orthogonally, taking either by jumping or by landing on the same space, and can also move like a knight in chess. The player that checkmates the other player's general wins.
Content "There is so-called Manchu chess, which is actually elephant chess. The method is as follows: the opponent also sets up sixteen pieces [as in regular xiangqi]. Those playing Manchu chess each have one general, two courtiers, two elephants and five soldiers. Besides these, there is only one other piece which combines the capabilities of the chariot, horse and cannon. Therefore, the moment the game begins, this piece has free movement in enemy territory, and if the defender is the least bit careless, there will be no chance of saving the whole game. Although this is a game, we can imagine the might of the Suolun troops after the entered the passes into China." Lo 2007: 126, quoting Xu Ke 1986: 4173–4174.
Confidence 100

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