background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Evidence for Hewakam Keliya

1 pieces of evidence found.

Id DLP.Evidence.792
Type Contemporary rule description
Location Sri Lanka Bengal
Date 1909-01-01 - 1909-12-31
Rules Played on an Alquerque board with triangular appendages at the top and bottom. Sixteen pieces per player. Each player moves one spot along the lines on the board. Captures are made by hopping over an opponent's piece. Multiple hops are allowed per turn if possible. Captures are not compulsory. The player who captures all of the opponent's pieces wins.
Content "Hewakam Keliya, 'the War game' This is also a game for two players, and the same diagram as for Diviyan Keliya is employed for it, with the exception that the two triangular 'rooms' at the right and left sides are not required. Each player has sixteen pieces called 'Soldiers,' and these are said to be 'chopped' when captured. All move along the lines of the board, whether diagonals or otherwise, and capture the opponents by jumping over them exactly like kings at Draughts, that is, there is no limit to the number which may be captured in one move. At the same time the player has the option of refusing to capture the men of the other side. Small stones or pieces of earthenware form the soldiers. At the commencement, the Soldiers of each opponent are arranged in an orderly manner on the opposite sides of the board, as shown by those of one player in the illustration, leaving only the transverse central line clear of them. The players move the men alternately, taking one step at a time in any direction when not capturing an opponent's pieces. The player who captures all the Soldiers of the other side is the winner. This game is known in India, and in Bengal is termed Solah Guttiyah, 'Sixteen Balls.'"Parker 1909: 583.
Confidence 100
Source Parker, H. 1909. Ancient Ceylon. New Delhi: Asian Educational Services.

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council