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Evidence for Tsoro (Reentered Captures)
1 pieces of evidence found.
Id DLP.Evidence.1888 Type Ethnography Location Zimbabwe Date 1964-01-01 - 1964-12-31 Rules 4x6-21 board; 8 is most common, 12, 15, and 18 are also popular. Two counters in each hole in the players' outer rows. Sowing occurs in an anti-clockwise direction, only in the two rows belonging to the player. When the final counter lands in an occupied hole, these are picked up and sowing continues. When the final counter lands in an empty hole in the inner row, any counters in the opposite hole in the opponent's inner row are captured. If there also are counters in the opposite hole in the opponent's outer row, these are also captured, but only if there was first a capture from the inner row hole. Captured counters are then sown on the player's own side of the board, starting with the hole following the one from which the capture was triggered. Players cannot sow from a hole with a single counter unless there are no holes with multiple counters. Single counters can only be sown into an empty hole. Play continues until one player has captured all of the opponent's counters, thus winning the game.
Content "After taking any of his opponent's stones the player drops them singly into his next holes and continues as before. Here the stones do not leave the board as is normal but are gradually amassed by one player until his opponent has none left. This is a long and complicated game." Matthews 1964: 66. Confidence 100 Ages Adult Spaces Outside, Public Genders Male Source Matthews, J. 1964. "Notes on Some African Stone Games." NADA: The Southern Rhodesia Native Affairs Department Annual 9(1): 64-66.
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