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Evidence for Schuster
1 pieces of evidence found.
Id DLP.Evidence.2068 Type Contemporary rule description Location Sweden Date 1839-01-01 - 1839-12-31 Rules Played on a board with twelve points on either side. The points form a continuous track in a horseshoe shape; each player progresses in opposite directions (one from their bottom right to the top right, the other from their bottom left to their top left. Each player has 15 pieces. Each player's pieces begin in three stacks of five on the first point of their track. Two six-sided dice. Players move according to the number on each die by moving one piece the value on one die then another piece the value on the other die, or by moving one piece the value of one die and then the value of the other. If players place all of their pieces on all of the points on the final six points of their side of the board, with three on each of the final three points, they win two points. Otherwise, they move into the opposite side of the board. When an opponent's piece lands on a point poccupied by one of the player's pieces on the opponent's side of the board, the piece is removed from the board and must enter again. A player's pieces cannot be hit on their own side of the board. Once a player has brought all of their pieces into the final six points of the board, they may begin to bear off. They can do so by rolling a 6 to move from the 6th point, and so on down to 1. Players must use all available moves presented by the dice. The first player to remove all of their pieces wins.
Content Rules from Handbibliothek för sällskapsnöjen eller systematiskt ordnade spel, lekar och konster by Gustav Johan Billberg, as given by Fiske: "the backgammon division of the work ends with the variety called schuster which is declared to be properly a game for women. The men are placed as in toccategli. We render the remaining few lines: According to the throws, the men are moved from the hus into the next quarter of the board; if the player there make or secrure each point with three extra men on the three last, all following each other, he wins two game-points, and the contest is over. If neither player obtain this position then it is permitted to move across into the adversary's board, and the blots can be hit." Fiske 1905: 318. Confidence 100 Ages Adult Genders Female Source Fiske, W. 1905. Chess in Iceland and in Icelandic Literature with Historical Notes on other Table-Games. Florence: The Florentine Typographical Society.
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