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Evidence in Sweden

2 pieces of evidence found.

Id DLP.Evidence.1947
Type Contemporary rule description
Game Svensk Brädspel
Date 1888-01-01 - 1888-12-31
Rules 2x12 board, with the spaces rendered as points, divided into half. Fifteen pieces per player, which begin on the rightmost point, with respect to the player, on the opposite side of the board from which they sit. Two six-sided dice. Players move according to the number on each die by moving one piece the value on one die then another piece the value on the other die, or by moving one piece the value of one die and then the value of the other. A throw of doubles forces the player to play the throw twice. Each player's pieces begin in three stacks of five, on the leftmost point (with respect to the opponent) on the opponent's side of the board. Play proceeds (with respect to the player) from right to left on the opponent's side of the board, and then from left to right on the player's side of the board. A player cannot place two pieces on a single point on any of the first eleven points of the board, except for those pieces in the starting position, until one of the player's pieces has first landed on the twelfth point. However, a player may place two pieces on any point after the twelfth point, regardless of whether a piece has ever landed on the twelfth point. A player cannot move a piece onto a point containing two or more pieces belonging to the opponent. When a piece lands on a point occupied by a single piece belonging to the opponent, it is removed from the board and must be entered again, and can only do so using the value of one die, not both, with the starting point considered to be point 1, the next point 2, etc. Opponent's pieces can be removed from the board in this way when reentering the board. A player cannot place two pieces on more than five consecutive points, except when the opponent has only one piece left to bear off the baord. To win, a player must place their pieces in one of the following winning positions: five pieces on each of the final three points; three pieces on the final five points; seven on the final point, five on the penultimate point, and three on the antepenultimate point; fifteen on the final point. If none of these positions are possible, the player must bear off all of their pieces once all of their pieces have reached the final six points. Borne pieces are placed on the starting point, but are out of play. The first player to reach a winning position or to bear off all of their pieces wins. A win is also declared when the opponent has hit more pieces than there are empty points in the first six of the board. This counts as a double loss for the player.
Content Translation of Wilson's extensive description of the game of Svensk Brädspe, played in all parts of Sweden but not as much among the lower classes, by Fiske 1905: 319-328 (Wilson 1888: 218-283).
Confidence 100
Ages Adult
Social status All
Genders Male
Source Fiske, W. 1905. Chess in Iceland and in Icelandic Literature with Historical Notes on other Table-Games. Florence: The Florentine Typographical Society. , Wilson, T. 1888. Illustrerad Spelbok; en Handledning i de flesta i Sverige och Utlandet Brukliga Spel. Stockholm: Looström and Komps Förlag.

Id DLP.Evidence.2068
Type Contemporary rule description
Game Schuster
Date 1839-01-01 - 1839-12-31
Rules Played on a board with twelve points on either side. The points form a continuous track in a horseshoe shape; each player progresses in opposite directions (one from their bottom right to the top right, the other from their bottom left to their top left. Each player has 15 pieces. Each player's pieces begin in three stacks of five on the first point of their track. Two six-sided dice. Players move according to the number on each die by moving one piece the value on one die then another piece the value on the other die, or by moving one piece the value of one die and then the value of the other. If players place all of their pieces on all of the points on the final six points of their side of the board, with three on each of the final three points, they win two points. Otherwise, they move into the opposite side of the board. When an opponent's piece lands on a point poccupied by one of the player's pieces on the opponent's side of the board, the piece is removed from the board and must enter again. A player's pieces cannot be hit on their own side of the board. Once a player has brought all of their pieces into the final six points of the board, they may begin to bear off. They can do so by rolling a 6 to move from the 6th point, and so on down to 1. Players must use all available moves presented by the dice. The first player to remove all of their pieces wins.
Content Rules from Handbibliothek för sällskapsnöjen eller systematiskt ordnade spel, lekar och konster by Gustav Johan Billberg, as given by Fiske: "the backgammon division of the work ends with the variety called schuster which is declared to be properly a game for women. The men are placed as in toccategli. We render the remaining few lines: According to the throws, the men are moved from the hus into the next quarter of the board; if the player there make or secrure each point with three extra men on the three last, all following each other, he wins two game-points, and the contest is over. If neither player obtain this position then it is permitted to move across into the adversary's board, and the blots can be hit." Fiske 1905: 318.
Confidence 100
Ages Adult
Genders Female
Source Fiske, W. 1905. Chess in Iceland and in Icelandic Literature with Historical Notes on other Table-Games. Florence: The Florentine Typographical Society.

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