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Concepts for Ruleset Kendall Trap Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Kendall Trap
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, SwapPiecesDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, SwapPlayersEffect, Roll, MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, Phase, PieceCount, SumDice End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, PieceState, SiteState, SetSiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual Symbols Math Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackOwned, Region, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsBoardPerPlayer(7), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(9), NumStartComponentsBoard(14), NumStartComponentsHand(4) Play PassDecisionFrequency(11%), RemoveDecisionFrequency(5%), FromToDecisionWithinBoardFrequency(84%), FromToDecisionEmptyFrequency(71%), FromToDecisionEnemyFrequency(13%), SwapPiecesDecisionFrequency(82%), SetNextPlayerFrequency(34%), MoveAgainFrequency(34%), RollFrequency(100%), AddEffectFrequency(13%), NumPlayPhase(2) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%) Behaviour PieceNumberAverage(10.11), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(169.62), DurationTurnsStdDev(39.62), DurationTurnsNotTimeouts(169.62), DecisionMoves(0.73), BoardCoverageDefault(0.99), AdvantageP1(0.57), Balance(0.86), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(2.86), DecisionFactorAverage(3.53) Implementation PlayoutsPerSecond(351.1), MovesPerSecond(101996.81) Container NumPlayableSitesOnBoard(30), NumColumns(10), NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(36) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4)
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