|
Concepts for Ruleset Bell Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Bell
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Roll, MovesOperators, Priority, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, Scoring, SumDice End End, CaptureEnd, EliminatePiecesEnd, ScoringEnd, ScoringWin Behaviour Implementation State, PieceState, SiteState, Variable, SetVar, CopyContext, Then, ForEachPiece, DoLudeme Visual Symbols Math Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Conjunction, Negation, Set, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackOwned, Region, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece, Dice, DiceD4
Numerical Properties NumPlayers(2) Start NumStartComponents(21), NumStartComponentsBoardPerPlayer(10), NumStartComponentsHandPerPlayer(0.5), NumStartComponentsPerPlayer(10.5), NumStartComponentsBoard(20), NumStartComponentsHand(1) Play PassDecisionFrequency(33%), RemoveDecisionFrequency(6%), FromToDecisionWithinBoardFrequency(60%), FromToDecisionEmptyFrequency(52%), FromToDecisionEnemyFrequency(8%), RemoveEffectFrequency(8%), RollFrequency(100%), ReplacementCaptureFrequency(15%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%), ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(6.45), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(96.31), DurationTurnsStdDev(25.94), DurationTurnsNotTimeouts(96.31), DecisionMoves(0.54), BoardCoverageDefault(0.99), AdvantageP1(0.83), Balance(0.33), Completion(0.95), Drawishness(0.05), Timeouts(0), BoardSitesOccupiedAverage(0.21), BranchingFactorAverage(2.47), DecisionFactorAverage(3.73) Implementation PlayoutsPerSecond(1386.25), MovesPerSecond(169562.26) Container NumPlayableSitesOnBoard(30), NumColumns(10), NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(33) Component NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(1)
|