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Concepts for Ruleset Sig (Mauritania) Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Sig (Mauritania)
Boolean Properties Discrete, Alternating, Stochastic, Asymmetric, AsymmetricForces, AsymmetricPiecesType, Multiplayer, Cooperation, Team Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEnemy, Phase, SumDice End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation State, PieceState, SiteState, SetSiteState, Variable, SetVar, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Operations, Subtraction, Comparison, Equal, LesserThan, LesserThanOrEqual, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackLoop, TrackOwned, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(4) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsBoard(40) Play PassDecisionFrequency(22%), FromToDecisionWithinBoardFrequency(78%), FromToDecisionEmptyFrequency(77%), FromToDecisionEnemyFrequency(2%), RemoveEffectFrequency(2%), SetNextPlayerFrequency(28%), MoveAgainFrequency(28%), RollFrequency(99%), ReplacementCaptureFrequency(2%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%) Behaviour PieceNumberAverage(23.99), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1227.42), DurationTurnsStdDev(215.67), DurationTurnsNotTimeouts(1227.42), DecisionMoves(0.43), BoardCoverageDefault(1), AdvantageP1(0.69), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.3), BranchingFactorAverage(1.76), DecisionFactorAverage(2.76) Implementation PlayoutsPerSecond(45.67), MovesPerSecond(81730.06) Container NumPlayableSitesOnBoard(80), NumColumns(20), NumRows(4), NumCorners(4), NumDirections(6.25), NumOrthogonalDirections(3.4), NumDiagonalDirections(2.85), NumAdjacentDirections(3.4), NumOffDiagonalDirections(0), NumOuterSites(44), NumInnerSites(36), NumLayers(1), NumEdges(136), NumCells(57), NumVertices(80), NumPerimeterSites(44), NumTopSites(20), NumBottomSites(20), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(88) Component NumComponentsType(10), NumComponentsTypePerPlayer(0.5), NumDice(8)
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