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Concepts for Ruleset Sig (Mauritania) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Sig (Mauritania)
Boolean Properties Discrete, Alternating, Stochastic, Asymmetric, AsymmetricForces, AsymmetricPiecesType, Multiplayer, Cooperation, Team Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEnemy, Phase, SumDice End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation State, PieceState, SiteState, SetSiteState, Variable, SetVar, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Operations, Subtraction, Comparison, Equal, LesserThan, LesserThanOrEqual, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackLoop, TrackOwned, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(4) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsBoard(40) Play PassDecisionFrequency(20%), FromToDecisionWithinBoardFrequency(80%), FromToDecisionEmptyFrequency(77%), FromToDecisionEnemyFrequency(2%), RemoveEffectFrequency(2%), SetNextPlayerFrequency(28%), MoveAgainFrequency(28%), RollFrequency(99%), ReplacementCaptureFrequency(2%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%) Behaviour PieceNumberAverage(23.79), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1272.85), DurationTurnsStdDev(236.36), DurationTurnsNotTimeouts(1272.85), DecisionMoves(0.43), BoardCoverageDefault(1), AdvantageP1(0.69), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.3), BranchingFactorAverage(1.75), DecisionFactorAverage(2.74) Implementation PlayoutsPerSecond(44.16), MovesPerSecond(79357.66) Container NumPlayableSitesOnBoard(80), NumColumns(20), NumRows(4), NumCorners(4), NumDirections(6.25), NumOrthogonalDirections(3.4), NumDiagonalDirections(2.85), NumAdjacentDirections(3.4), NumOffDiagonalDirections(0), NumOuterSites(44), NumInnerSites(36), NumLayers(1), NumEdges(136), NumCells(57), NumVertices(80), NumPerimeterSites(44), NumTopSites(20), NumBottomSites(20), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(88) Component NumComponentsType(10), NumComponentsTypePerPlayer(0.5), NumDice(8)
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