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Concepts for Game Tic-Tac-Die Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, Stochastic, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Roll, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, SumDice End End, SpaceEnd, LineEnd, LineWin, Draw Behaviour Implementation State, PieceState, SiteState, CopyContext, Then, DoLudeme Visual ComponentStyle, DiscComponent Math Algorithmics, ConditionalStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece, Dice
Numerical Properties NumPlayers(2) Start NumStartComponents(1), NumStartComponentsHandPerPlayer(0.5), NumStartComponentsPerPlayer(0.5), NumStartComponentsHand(1) Play PassDecisionFrequency(46%), AddDecisionFrequency(54%), SetNextPlayerFrequency(46%), MoveAgainFrequency(46%), RollFrequency(100%), NumPlayPhase(1) End LineEndFrequency(92%), LineWinFrequency(92%), DrawFrequency(8%) Behaviour PieceNumberAverage(4.43), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(7.41), DurationTurnsStdDev(1.41), DurationTurnsNotTimeouts(7.41), DecisionMoves(0), BoardCoverageDefault(0.82), AdvantageP1(0.65), Balance(0.7), Completion(0.92), Drawishness(0.08), Timeouts(0), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(1), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(15794.91), MovesPerSecond(282045.85) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(4.44), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(24), NumCells(9), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(10) Component NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(1)
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