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Concepts for Game Apit Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Historical Information
Boolean
Numerical
Apit (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(56), NumStartComponentsBoardPerPlayer(28), NumStartComponentsPerPlayer(28), NumStartComponentsBoard(56) Play SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(6%), CustodialCaptureFrequency(6%), InterveneCaptureFrequency(6%), NumPlayPhase(1) End EliminatePiecesEndFrequency(97%), EliminatePiecesWinFrequency(97%), DrawFrequency(3%) Behaviour PieceNumberAverage(33.63), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(415.01), DurationTurnsStdDev(419.67), DurationTurnsNotTimeouts(350.53), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.84), Balance(0.31), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.53), BranchingFactorAverage(40.86), DecisionFactorAverage(40.86) Implementation PlayoutsPerSecond(99.01), MovesPerSecond(181534.15) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Apit (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(56), NumStartComponentsBoardPerPlayer(28), NumStartComponentsPerPlayer(28), NumStartComponentsBoard(56) Play SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(6%), CustodialCaptureFrequency(6%), InterveneCaptureFrequency(6%), NumPlayPhase(1) End NoMovesEndFrequency(98%), NoMovesWinFrequency(98%), DrawFrequency(2%) Behaviour PieceNumberAverage(34.41), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(374.09), DurationTurnsStdDev(326.39), DurationTurnsNotTimeouts(330.7), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.92), Balance(0.16), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.54), BranchingFactorAverage(40.74), DecisionFactorAverage(40.74) Implementation PlayoutsPerSecond(83.72), MovesPerSecond(155665.99) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Apit (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(56), NumStartComponentsBoardPerPlayer(28), NumStartComponentsPerPlayer(28), NumStartComponentsBoard(56) Play SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(6%), CustodialCaptureFrequency(6%), InterveneCaptureFrequency(6%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(43.49), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(140.04), DurationTurnsStdDev(55.86), DurationTurnsNotTimeouts(140.04), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.68), BranchingFactorAverage(31.28), DecisionFactorAverage(31.33) Implementation PlayoutsPerSecond(113), MovesPerSecond(131219.97) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Apit (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(5), NumStartComponentsBoardPerPlayer(2.5), NumStartComponentsPerPlayer(2.5), NumStartComponentsBoard(5) Play SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(0.09), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.08), BranchingFactorAverage(41), DecisionFactorAverage(41) Implementation PlayoutsPerSecond(109301.92), MovesPerSecond(655811.53) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Apit (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(34), NumStartComponentsBoardPerPlayer(17), NumStartComponentsPerPlayer(17), NumStartComponentsBoard(34) Play SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(4%), CustodialCaptureFrequency(4%), InterveneCaptureFrequency(4%), NumPlayPhase(1) End EliminatePiecesEndFrequency(97%), EliminatePiecesWinFrequency(97%), DrawFrequency(3%) Behaviour PieceNumberAverage(19.08), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(454.22), DurationTurnsStdDev(438.31), DurationTurnsNotTimeouts(390.95), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.43), Balance(0.87), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.3), BranchingFactorAverage(49.74), DecisionFactorAverage(49.74) Implementation PlayoutsPerSecond(101.98), MovesPerSecond(192773.99) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Apit (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Arithmetic, Comparison, LesserThan, GreaterThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(63), NumStartComponentsBoardPerPlayer(31.5), NumStartComponentsPerPlayer(31.5), NumStartComponentsBoard(63) Play PassDecisionFrequency(1%), SlideDecisionFrequency(99%), SlideDecisionToEmptyFrequency(99%), RemoveEffectFrequency(6%), CustodialCaptureFrequency(6%), InterveneCaptureFrequency(6%), NumPlayPhase(1) End Behaviour PieceNumberAverage(35.36), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(423.82), DurationTurnsStdDev(266.02), DurationTurnsNotTimeouts(402.85), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.09), Balance(0.17), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(38.56), DecisionFactorAverage(39.09) Implementation PlayoutsPerSecond(98.09), MovesPerSecond(175851.45) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Apit (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(3%), CustodialCaptureFrequency(3%), InterveneCaptureFrequency(3%), NumPlayPhase(1) End EliminatePiecesEndFrequency(98%), EliminatePiecesWinFrequency(98%), DrawFrequency(2%) Behaviour PieceNumberAverage(18.78), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(428.89), DurationTurnsStdDev(405.42), DurationTurnsNotTimeouts(386.62), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.29), BranchingFactorAverage(50.48), DecisionFactorAverage(50.49) Implementation PlayoutsPerSecond(95.31), MovesPerSecond(180061.89) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Apit (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Arithmetic, Operations, Multiplication, Comparison, LesserThan, GreaterThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(63), NumStartComponentsBoardPerPlayer(31.5), NumStartComponentsPerPlayer(31.5), NumStartComponentsBoard(63) Play PassDecisionFrequency(1%), SlideDecisionFrequency(99%), SlideDecisionToEmptyFrequency(99%), RemoveEffectFrequency(6%), CustodialCaptureFrequency(6%), InterveneCaptureFrequency(6%), NumPlayPhase(1) End EliminatePiecesEndFrequency(99%), EliminatePiecesWinFrequency(99%), DrawFrequency(1%) Behaviour PieceNumberAverage(35.33), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(406.75), DurationTurnsStdDev(247.91), DurationTurnsNotTimeouts(385.61), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.07), Balance(0.15), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(39.69), DecisionFactorAverage(40.2) Implementation PlayoutsPerSecond(90.81), MovesPerSecond(162754.42) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Apit (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Arithmetic, Comparison, LesserThan, GreaterThan, Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(63), NumStartComponentsBoardPerPlayer(31.5), NumStartComponentsPerPlayer(31.5), NumStartComponentsBoard(63) Play PassDecisionFrequency(1%), SlideDecisionFrequency(99%), SlideDecisionToEmptyFrequency(99%), RemoveEffectFrequency(7%), CustodialCaptureFrequency(7%), InterveneCaptureFrequency(7%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(35.78), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(393.68), DurationTurnsStdDev(197.29), DurationTurnsNotTimeouts(393.68), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.08), Balance(0.16), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.56), BranchingFactorAverage(39.06), DecisionFactorAverage(39.51) Implementation PlayoutsPerSecond(82.21), MovesPerSecond(147232.07) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Apit (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Complement, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(59), NumStartComponentsBoardPerPlayer(29.5), NumStartComponentsPerPlayer(29.5), NumStartComponentsBoard(59) Play SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(6%), CustodialCaptureFrequency(6%), InterveneCaptureFrequency(6%), NumPlayPhase(1) End EliminatePiecesEndFrequency(98%), EliminatePiecesWinFrequency(98%), DrawFrequency(2%) Behaviour PieceNumberAverage(37.92), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(328.43), DurationTurnsStdDev(352.97), DurationTurnsNotTimeouts(284.11), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.98), Balance(0.04), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(36.48), DecisionFactorAverage(36.49) Implementation PlayoutsPerSecond(107.83), MovesPerSecond(179670.08) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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