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Concepts for Game Apit Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Historical Information

Boolean

Numerical

Apit (Ludii 1)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Set, Union, Algorithmics, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(56), NumStartComponentsBoardPerPlayer(28), NumStartComponentsPerPlayer(28), NumStartComponentsBoard(56)
Play
SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(3%), CustodialCaptureFrequency(3%), InterveneCaptureFrequency(3%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(68%), EliminatePiecesWinFrequency(68%), DrawFrequency(32%)
Behaviour
PieceNumberAverage(14.96), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1656.55), DurationTurnsStdDev(752.48), DurationTurnsNotTimeouts(1259.63), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.67), Balance(0.66), Completion(0.68), Drawishness(0.32), Timeouts(0.32), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(38.06), DecisionFactorAverage(38.06)
Implementation
PlayoutsPerSecond(97.88), MovesPerSecond(179543.1)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Apit (Ludii 2)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(56), NumStartComponentsBoardPerPlayer(28), NumStartComponentsPerPlayer(28), NumStartComponentsBoard(56)
Play
SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(2%), CustodialCaptureFrequency(2%), InterveneCaptureFrequency(2%), NumPlayPhase(1)
End
NoMovesEndFrequency(61%), NoMovesWinFrequency(61%), DrawFrequency(39%)
Behaviour
PieceNumberAverage(14.73), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1781.21), DurationTurnsStdDev(729.48), DurationTurnsNotTimeouts(1321.66), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.72), Balance(0.55), Completion(0.61), Drawishness(0.39), Timeouts(0.39), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(37.39), DecisionFactorAverage(37.4)
Implementation
PlayoutsPerSecond(84.38), MovesPerSecond(156762.15)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Apit (Ludii 3)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(56), NumStartComponentsBoardPerPlayer(28), NumStartComponentsPerPlayer(28), NumStartComponentsBoard(56)
Play
SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(4%), CustodialCaptureFrequency(4%), InterveneCaptureFrequency(4%), NumPlayPhase(1)
End
NoMovesEndFrequency(81%), NoMovesWinFrequency(81%), DrawFrequency(19%)
Behaviour
PieceNumberAverage(23.26), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1099.27), DurationTurnsStdDev(790.15), DurationTurnsNotTimeouts(770.7), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.86), Balance(0.27), Completion(0.81), Drawishness(0.19), Timeouts(0.19), BoardSitesOccupiedAverage(0.36), BranchingFactorAverage(40.45), DecisionFactorAverage(40.48)
Implementation
PlayoutsPerSecond(112.08), MovesPerSecond(129965.12)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Apit (Ludii 4)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Set, Union, Algorithmics, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(5), NumStartComponentsBoardPerPlayer(2.5), NumStartComponentsPerPlayer(2.5), NumStartComponentsBoard(5)
Play
SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(0.09), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.08), BranchingFactorAverage(41), DecisionFactorAverage(41)
Implementation
PlayoutsPerSecond(127029.11), MovesPerSecond(762174.68)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Apit (Ludii 5)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Set, Union, Algorithmics, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(34), NumStartComponentsBoardPerPlayer(17), NumStartComponentsPerPlayer(17), NumStartComponentsBoard(34)
Play
SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(1%), CustodialCaptureFrequency(1%), InterveneCaptureFrequency(1%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(54%), EliminatePiecesWinFrequency(54%), DrawFrequency(46%)
Behaviour
PieceNumberAverage(9.41), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1868.91), DurationTurnsStdDev(721.49), DurationTurnsNotTimeouts(1331.31), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.54), Balance(0.92), Completion(0.54), Drawishness(0.46), Timeouts(0.46), BoardSitesOccupiedAverage(0.15), BranchingFactorAverage(36.07), DecisionFactorAverage(36.07)
Implementation
PlayoutsPerSecond(90.26), MovesPerSecond(171518.09)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Apit (Ludii 6)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection
End
End, CaptureEnd, EliminatePiecesEnd
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, LesserThan, GreaterThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(63), NumStartComponentsBoardPerPlayer(31.5), NumStartComponentsPerPlayer(31.5), NumStartComponentsBoard(63)
Play
SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(3%), CustodialCaptureFrequency(3%), InterveneCaptureFrequency(3%), NumPlayPhase(1)
End
Behaviour
PieceNumberAverage(15.42), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1797.51), DurationTurnsStdDev(702.78), DurationTurnsNotTimeouts(1309.34), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.43), Balance(0.87), Completion(0.59), Drawishness(0.41), Timeouts(0.41), BoardSitesOccupiedAverage(0.24), BranchingFactorAverage(36.66), DecisionFactorAverage(36.79)
Implementation
PlayoutsPerSecond(97.96), MovesPerSecond(175568.03)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Apit (Ludii 7)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Set, Union, Algorithmics, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32)
Play
SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(1%), CustodialCaptureFrequency(1%), InterveneCaptureFrequency(1%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(53%), EliminatePiecesWinFrequency(53%), DrawFrequency(47%)
Behaviour
PieceNumberAverage(8.91), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1902.07), DurationTurnsStdDev(691.46), DurationTurnsNotTimeouts(1371.83), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.48), Balance(0.97), Completion(0.53), Drawishness(0.47), Timeouts(0.47), BoardSitesOccupiedAverage(0.14), BranchingFactorAverage(35.61), DecisionFactorAverage(35.61)
Implementation
PlayoutsPerSecond(102.81), MovesPerSecond(194757.54)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Apit (Ludii 8)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Arithmetic, Operations, Multiplication, Comparison, LesserThan, GreaterThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(63), NumStartComponentsBoardPerPlayer(31.5), NumStartComponentsPerPlayer(31.5), NumStartComponentsBoard(63)
Play
SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(3%), CustodialCaptureFrequency(3%), InterveneCaptureFrequency(3%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(58%), EliminatePiecesWinFrequency(58%), DrawFrequency(42%)
Behaviour
PieceNumberAverage(16.12), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1758.04), DurationTurnsStdDev(770.9), DurationTurnsNotTimeouts(1220.76), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.31), Balance(0.62), Completion(0.58), Drawishness(0.42), Timeouts(0.42), BoardSitesOccupiedAverage(0.25), BranchingFactorAverage(36.87), DecisionFactorAverage(37.03)
Implementation
PlayoutsPerSecond(87.55), MovesPerSecond(156831.63)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Apit (Ludii 9)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, LesserThan, GreaterThan, Set, Union, Algorithmics, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(63), NumStartComponentsBoardPerPlayer(31.5), NumStartComponentsPerPlayer(31.5), NumStartComponentsBoard(63)
Play
SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(3%), CustodialCaptureFrequency(3%), InterveneCaptureFrequency(3%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(67%), EliminatePiecesWinFrequency(67%), DrawFrequency(33%)
Behaviour
PieceNumberAverage(16.58), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1708.09), DurationTurnsStdDev(716.06), DurationTurnsNotTimeouts(1318.04), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.29), Balance(0.59), Completion(0.67), Drawishness(0.33), Timeouts(0.33), BoardSitesOccupiedAverage(0.26), BranchingFactorAverage(37.38), DecisionFactorAverage(37.56)
Implementation
PlayoutsPerSecond(86.89), MovesPerSecond(155660.94)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Apit (Ludii 10)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, SlideDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, InterveneCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Set, Union, Complement, Algorithmics, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(59), NumStartComponentsBoardPerPlayer(29.5), NumStartComponentsPerPlayer(29.5), NumStartComponentsBoard(59)
Play
SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), RemoveEffectFrequency(3%), CustodialCaptureFrequency(3%), InterveneCaptureFrequency(3%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(67%), EliminatePiecesWinFrequency(67%), DrawFrequency(33%)
Behaviour
PieceNumberAverage(17.57), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1575.26), DurationTurnsStdDev(805.13), DurationTurnsNotTimeouts(1119.79), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.77), Balance(0.47), Completion(0.67), Drawishness(0.33), Timeouts(0.33), BoardSitesOccupiedAverage(0.27), BranchingFactorAverage(38.52), DecisionFactorAverage(38.56)
Implementation
PlayoutsPerSecond(107.46), MovesPerSecond(178951.9)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

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     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council