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Concepts for Game Temeen Tavag Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Temeen Tavag
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, DiscComponent Math Arithmetic, Comparison, Equal, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(4), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsHand(4) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(4), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.5), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.8), BranchingFactorAverage(1.5), DecisionFactorAverage(2) Implementation PlayoutsPerSecond(24749.66), MovesPerSecond(764815.81) Container NumPlayableSitesOnBoard(5), NumColumns(3), NumRows(3), NumCorners(5), NumDirections(2.8), NumOrthogonalDirections(2.8), NumDiagonalDirections(0), NumAdjacentDirections(2.8), NumOffDiagonalDirections(0), NumOuterSites(5), NumInnerSites(0), NumLayers(1), NumEdges(7), NumCells(0), NumVertices(5), NumPerimeterSites(5), NumTopSites(2), NumBottomSites(2), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(5), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(7) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Dorvon Bux
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, DiscComponent Math Arithmetic, Comparison, Equal, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(4), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsHand(4) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(4), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.5), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.8), BranchingFactorAverage(1.5), DecisionFactorAverage(2) Implementation PlayoutsPerSecond(24529.7), MovesPerSecond(757297.54) Container NumPlayableSitesOnBoard(8), NumColumns(3), NumRows(3), NumCorners(5), NumDirections(2.8), NumOrthogonalDirections(2.8), NumDiagonalDirections(0), NumAdjacentDirections(2.8), NumOffDiagonalDirections(0), NumOuterSites(5), NumInnerSites(0), NumLayers(1), NumEdges(7), NumCells(3), NumVertices(5), NumPerimeterSites(5), NumTopSites(2), NumBottomSites(2), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(5), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(10) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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