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Concepts for Game Temeen Tavag

Temeen Tavag
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, NumRows(3), NumCorners(5), NumDirections(2.8), NumOrthogonalDirections(2.8), NumDiagonalDirections(0), NumAdjacentDirections(2.8), NumOffDiagonalDirections(0), NumOuterSites(5), NumInnerSites(0), NumLayers(1), NumEdges(7), NumCells(0), NumVertices(5), NumPerimeterSites(5), NumTopSites(2), NumBottomSites(2), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(5), NumConcaveCorners(0), NumPhasesBoard(3), PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(5), NumColumns(3), Hand, NumContainers(3), NumPlayableSites(7), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Start
Start, PiecesPlacedOutsideBoard
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(100%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(100%), FromToDecision, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(100%)
End
End, NoMovesEnd, NoMovesWin
Behaviour
PositionalRepetition(1), SituationalRepetition(1), MoveDistanceAverage(1), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(1), MoveDistanceMaximum(1), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(4), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(0), PieceNumberMedian(4), PieceNumberMaximum(4), PieceNumberMinimum(0), PieceNumberVariance(0.01), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(2500), DurationMoves(2500), DurationTurns(2500), DecisionMoves(0.5), GameTreeComplexity(442.03), StateTreeComplexity(6.61), BoardCoverageDefault(1), BoardCoverageFull(0.42), BoardCoverageUsed(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(0), Timeouts(1), Narrowness(0.5), Variance(0), DecisivenessMoves(0), DecisivenessThreshold(-1), LeadChange(0), Stability(0), DramaAverage(0), DramaMaxIncrease(0.76), DramaMaxDecrease(-0.76), DramaMedian(0), DramaMaximum(0.76), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(0), MoveEvaluationMaxDecrease(-0.76), MoveEvaluationMedian(0), MoveEvaluationMaximum(0.76), MoveEvaluationMinimum(0), MoveEvaluationVariance(0), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(-0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0), StateEvaluationDifferenceMaxIncrease(1.52), StateEvaluationDifferenceMaxDecrease(-1.52), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(1.52), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.8), BoardSitesOccupiedMaxIncrease(0.2), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.8), BoardSitesOccupiedMaximum(0.8), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(1.5), BranchingFactorChangeMaxIncrease(1), BranchingFactorChangeMaxDecrease(-1), BranchingFactorMedian(2), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(0.26), BranchingFactorChangeAverage(-0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(2), DecisionFactorMaxIncrease(0), DecisionFactorMaxDecrease(-1), DecisionFactorMedian(2), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.01), DecisionFactorChangeAverage(-0), DecisionFactorChangeSign(-0), DecisionFactorChangeLineBestFit(-0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(26025.16), MovesPerSecond(804289.81)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, DiscComponent
Math
Math, Arithmetic, Comparison, Equal, Algorithmics, ControlFlowStatement

Dorvon Bux
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, NumRows(3), NumCorners(5), NumDirections(2.8), NumOrthogonalDirections(2.8), NumDiagonalDirections(0), NumAdjacentDirections(2.8), NumOffDiagonalDirections(0), NumOuterSites(5), NumInnerSites(0), NumLayers(1), NumEdges(7), NumCells(0), NumVertices(5), NumPerimeterSites(5), NumTopSites(2), NumBottomSites(2), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(5), NumConcaveCorners(0), NumPhasesBoard(3), PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(5), NumColumns(3), Hand, NumContainers(3), NumPlayableSites(7), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Start
Start, PiecesPlacedOutsideBoard
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(100%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(100%), FromToDecision, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(100%)
End
End, NoMovesEnd, NoMovesWin
Behaviour
PositionalRepetition(1), SituationalRepetition(1), MoveDistanceAverage(1), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(1), MoveDistanceMaximum(1), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(4), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(0), PieceNumberMedian(4), PieceNumberMaximum(4), PieceNumberMinimum(0), PieceNumberVariance(0.01), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(2500), DurationMoves(2500), DurationTurns(2500), DecisionMoves(0.5), GameTreeComplexity(442.03), StateTreeComplexity(10.58), BoardCoverageDefault(1), BoardCoverageFull(0.33), BoardCoverageUsed(0.62), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(0), Timeouts(1), Narrowness(0.5), Variance(0), DecisivenessMoves(0), DecisivenessThreshold(-1), LeadChange(0), Stability(0), DramaAverage(0), DramaMaxIncrease(0.76), DramaMaxDecrease(-0.76), DramaMedian(0), DramaMaximum(0.76), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(0), MoveEvaluationMaxDecrease(-0.76), MoveEvaluationMedian(0), MoveEvaluationMaximum(0.76), MoveEvaluationMinimum(0), MoveEvaluationVariance(0), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(-0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0), StateEvaluationDifferenceMaxIncrease(1.52), StateEvaluationDifferenceMaxDecrease(-1.52), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(1.52), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.8), BoardSitesOccupiedMaxIncrease(0.2), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.8), BoardSitesOccupiedMaximum(0.8), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(1.5), BranchingFactorChangeMaxIncrease(1), BranchingFactorChangeMaxDecrease(-1), BranchingFactorMedian(2), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(0.26), BranchingFactorChangeAverage(-0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(2), DecisionFactorMaxIncrease(0), DecisionFactorMaxDecrease(-1), DecisionFactorMedian(2), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.01), DecisionFactorChangeAverage(-0), DecisionFactorChangeSign(-0), DecisionFactorChangeLineBestFit(-0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(26535.84), MovesPerSecond(819372.81)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, DiscComponent
Math
Math, Arithmetic, Comparison, Equal, Algorithmics, ControlFlowStatement

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council