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Concepts for Game Main Tapak Empat Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Main Tapak Empat
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation State, StateType, StackState, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, AlquerqueBoard, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(25), NumStartComponentsBoardPerPlayer(0.5), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12.5), NumStartComponentsBoard(1), NumStartComponentsHand(24) Play PassDecisionFrequency(2%), StepDecisionFrequency(55%), StepDecisionToEmptyFrequency(55%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), FromToDecisionBetweenContainersFrequency(42%), FromToDecisionEmptyFrequency(42%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(2) End EliminatePiecesEndFrequency(19%), DrawFrequency(81%) Behaviour PieceNumberAverage(10.74), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(87.96), DurationTurnsStdDev(94.22), DurationTurnsNotTimeouts(87.96), DecisionMoves(0.94), BoardCoverageDefault(0.95), AdvantageP1(0.81), Balance(0.38), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(8.98), DecisionFactorAverage(9.52) Implementation PlayoutsPerSecond(1282.86), MovesPerSecond(369210.92) Container NumPlayableSitesOnBoard(57), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(58) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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