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Concepts for Game Main Tapak Empat Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Main Tapak Empat
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation State, StateType, StackState, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, AlquerqueBoard, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(25), NumStartComponentsBoardPerPlayer(0.5), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12.5), NumStartComponentsBoard(1), NumStartComponentsHand(24) Play PassDecisionFrequency(1%), StepDecisionFrequency(73%), StepDecisionToEmptyFrequency(73%), HopDecisionFrequency(6%), HopDecisionMoreThanOneFrequency(6%), HopDecisionEnemyToEmptyFrequency(6%), FromToDecisionBetweenContainersFrequency(20%), FromToDecisionEmptyFrequency(20%), RemoveEffectFrequency(6%), HopCaptureFrequency(6%), HopCaptureMoreThanOneFrequency(6%), NumPlayPhase(2) End EliminatePiecesEndFrequency(64%), DrawFrequency(36%) Behaviour PieceNumberAverage(10.65), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(275.4), DurationTurnsStdDev(177.9), DurationTurnsNotTimeouts(275.4), DecisionMoves(0.96), BoardCoverageDefault(0.99), AdvantageP1(0.36), Balance(0.72), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(9.65), DecisionFactorAverage(10) Implementation PlayoutsPerSecond(1143.25), MovesPerSecond(329295.75) Container NumPlayableSitesOnBoard(57), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(58) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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