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Concepts for Game 20 Squares Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Simple 20 Squares
Boolean
Numerical
Marked 20 Squares
Boolean
Numerical
20 Squares Liver Model
Boolean
Numerical
Double 20 Squares
Boolean
Numerical
Seleucid
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, PieceCount End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual Symbols Math Arithmetic, Operations, Addition, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackOwned, Region, PlayableSites, Cell, Hand Component Piece, Dice, DiceD4
Numerical Properties NumPlayers(2) Start NumStartComponents(16), NumStartComponentsHandPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsHand(16) Play PassDecisionFrequency(21%), RemoveDecisionFrequency(8%), FromToDecisionWithinBoardFrequency(41%), FromToDecisionBetweenContainersFrequency(37%), FromToDecisionEmptyFrequency(63%), FromToDecisionEnemyFrequency(12%), FromToDecisionFriendFrequency(8%), SetNextPlayerFrequency(15%), MoveAgainFrequency(15%), RollFrequency(100%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%) Behaviour PieceNumberAverage(5.17), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(76.28), DurationTurnsStdDev(16.06), DurationTurnsNotTimeouts(76.28), DecisionMoves(0.48), BoardCoverageDefault(0.89), AdvantageP1(0.44), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.26), BranchingFactorAverage(1.81), DecisionFactorAverage(2.67) Implementation PlayoutsPerSecond(1243.52), MovesPerSecond(160423.6) Container NumPlayableSitesOnBoard(20), NumColumns(12), NumRows(3), NumCorners(6), NumDirections(3.9), NumOrthogonalDirections(2.5), NumDiagonalDirections(1.4), NumAdjacentDirections(3.9), NumOffDiagonalDirections(0), NumOuterSites(18), NumInnerSites(2), NumLayers(1), NumEdges(55), NumCells(20), NumVertices(36), NumPerimeterSites(18), NumTopSites(4), NumBottomSites(4), NumRightSites(1), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(5), NumConcaveCorners(3), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(24) Component NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)
Historical Information
Boolean
Numerical
Finkel five pieces tettrahedral
Boolean
Numerical
Finkel seven pieces tetrahedral
Boolean
Numerical
Free turn five pieces tetrahedral dice
Boolean
Numerical
Free turn seven pieces tetrahedral
Boolean
Numerical
Free and safe five pieces tetrahedral
Boolean
Numerical
Free and safe seven pieces tetrahedral dice
Boolean
Numerical
No capture five pieces tetrahedral
Boolean
Numerical
No capture seven pieces tetrahedral
Boolean
Numerical
No captures free turn five pieces tetrahedral
Boolean
Numerical
No captures free turn seven pieces tetrahedral
Boolean
Numerical
Finkel five pieces astragali
Boolean
Numerical
Finkel seven pieces astragali
Boolean
Numerical
Free turn five piexces astragali
Boolean
Numerical
Free turn seven pieces astragali
Boolean
Numerical
Free and safe five pieces astragali
Boolean
Numerical
Free and safe seven pieces astragali
Boolean
Numerical
No capture five pieces astragali
Boolean
Numerical
No capture seven pieces astragali
Boolean
Numerical
No capture free turn five pieces astragali
Boolean
Numerical
No captures free turn seven pieces astragali
Boolean
Numerical
Finkel five pieces Seleukid
Boolean
Numerical
Finkel seven pieces Seleukid
Boolean
Numerical
Free turn five pieces Seleukid
Boolean
Numerical
Free turn seven pieces Seleukid
Boolean
Numerical
Free and safe five pieces Seleukid
Boolean
Numerical
Free and safe seven pieces Seleukid
Boolean
Numerical
No capture five pieces Seleukid
Boolean
Numerical
No captures seven pieces Seleukid
Boolean
Numerical
No captures free turn five pieces Seleukid
Boolean
Numerical
No captures free turn seven pieces Seleukid
Boolean
Numerical
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