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Concepts for Game 20 Squares Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Simple 20 Squares
Boolean
Numerical
Marked 20 Squares
Boolean
Numerical
20 Squares Liver Model
Boolean
Numerical
Double 20 Squares
Boolean
Numerical
Seleucid
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, PieceCount End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual Symbols Math Arithmetic, Operations, Addition, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackOwned, Region, PlayableSites, Cell, Hand Component Piece, Dice, DiceD4
Numerical Properties NumPlayers(2) Start NumStartComponents(16), NumStartComponentsHandPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsHand(16) Play PassDecisionFrequency(21%), RemoveDecisionFrequency(10%), FromToDecisionWithinBoardFrequency(40%), FromToDecisionBetweenContainersFrequency(40%), FromToDecisionEmptyFrequency(59%), FromToDecisionEnemyFrequency(18%), FromToDecisionFriendFrequency(11%), SetNextPlayerFrequency(15%), MoveAgainFrequency(15%), RollFrequency(100%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%) Behaviour PieceNumberAverage(6), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(105.87), DurationTurnsStdDev(23.45), DurationTurnsNotTimeouts(105.87), DecisionMoves(0.5), BoardCoverageDefault(0.95), AdvantageP1(0.53), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.3), BranchingFactorAverage(1.87), DecisionFactorAverage(2.73) Implementation PlayoutsPerSecond(1260.85), MovesPerSecond(163080.03) Container NumPlayableSitesOnBoard(20), NumColumns(12), NumRows(3), NumCorners(6), NumDirections(3.9), NumOrthogonalDirections(2.5), NumDiagonalDirections(1.4), NumAdjacentDirections(3.9), NumOffDiagonalDirections(0), NumOuterSites(18), NumInnerSites(2), NumLayers(1), NumEdges(55), NumCells(20), NumVertices(36), NumPerimeterSites(18), NumTopSites(4), NumBottomSites(4), NumRightSites(1), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(5), NumConcaveCorners(3), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(24) Component NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)
Historical Information
Boolean
Numerical
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