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Concepts for Game Onek Rong Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, InitialCost Play Moves, MovesDecision, NoSiteMoves, PassDecision, Directions, AbsoluteDirections, AdjacentDirection, Scoring End End, ScoringEnd, ScoringWin Behaviour Implementation Then Visual BoardStyle, GraphStyle, PenAndPaperStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Disjunction, Set, Union, Algorithmics, ConditionalStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(10%), AddDecisionFrequency(90%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(15.58), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(31.84), DurationTurnsStdDev(2.69), DurationTurnsNotTimeouts(31.84), DecisionMoves(1), BoardCoverageDefault(0.95), AdvantageP1(0.79), Balance(0.42), Completion(0.82), Drawishness(0.18), Timeouts(0), BoardSitesOccupiedAverage(0.5), BranchingFactorAverage(16.86), DecisionFactorAverage(16.86) Implementation PlayoutsPerSecond(12043.46), MovesPerSecond(673802.43) Container NumPlayableSitesOnBoard(31), NumColumns(7), NumRows(7), NumCorners(12), NumDirections(4.65), NumOrthogonalDirections(4.65), NumDiagonalDirections(0), NumAdjacentDirections(4.65), NumOffDiagonalDirections(0), NumOuterSites(18), NumInnerSites(13), NumLayers(1), NumEdges(72), NumCells(0), NumVertices(31), NumPerimeterSites(18), NumTopSites(2), NumBottomSites(2), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(12), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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