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Concepts for Game Onek Rong
Default Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, NumRows(7), NumCorners(12), NumDirections(4.65), NumOrthogonalDirections(4.65), NumAdjacentDirections(4.65), NumOuterSites(18), NumInnerSites(13), NumLayers(1), NumEdges(72), NumVertices(31), NumPerimeterSites(18), NumTopSites(2), NumBottomSites(2), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(12), NumPhasesBoard(3), PlayableSites, Vertex, NumPlayableSitesOnBoard(31), NumColumns(7), NumContainers(1), NumPlayableSites(31), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1) Start Start, InitialCost Play Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(10%), AddDecisionFrequency(90%), Directions, AbsoluteDirections, AdjacentDirection, NumPlayPhase(1), Scoring, ScoringEndFrequency(100%) End End, ScoringEnd, ScoringWin Behaviour PositionalRepetition(0.95), SituationalRepetition(0), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(15.37), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(0), PieceNumberMedian(15.82), PieceNumberMaximum(29.22), PieceNumberMinimum(0), PieceNumberVariance(80.75), PieceNumberChangeAverage(0.9), PieceNumberChangeSign(0.9), PieceNumberChangeLineBestFit(0.93), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(3.25), ScoreDifferenceMaxIncrease(2.94), ScoreDifferenceMaxDecrease(-2.63), ScoreDifferenceMedian(3.37), ScoreDifferenceMaximum(6.14), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(3.98), ScoreDifferenceChangeAverage(0.12), ScoreDifferenceChangeSign(0.05), ScoreDifferenceChangeLineBestFit(0.08), ScoreDifferenceChangeNumTimes(0), DurationActions(43.67), DurationMoves(32.41), DurationTurns(32.41), DecisionMoves(1), GameTreeComplexity(39.73), StateTreeComplexity(14.79), BoardCoverageDefault(0.94), BoardCoverageFull(0.28), BoardCoverageUsed(0.94), AdvantageP1(0.5), Balance(1), Completion(0.9), Drawishness(0.1), Timeouts(0), Narrowness(0.01), Variance(0.09), DecisivenessMoves(0.83), DecisivenessThreshold(0.79), LeadChange(0.16), Stability(0.57), DramaAverage(1.37), DramaMaxIncrease(1.82), DramaMaxDecrease(-1.15), DramaMedian(1.54), DramaMaximum(1.87), DramaMinimum(0), DramaVariance(0.46), DramaChangeAverage(0.06), DramaChangeSign(0.05), DramaChangeLineBestFit(0.03), DramaChangeNumTimes(0), MoveEvaluationAverage(0.08), MoveEvaluationMaxIncrease(1.99), MoveEvaluationMaxDecrease(-1.99), MoveEvaluationMedian(0.51), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.99), MoveEvaluationVariance(0.79), MoveEvaluationChangeAverage(-0.02), MoveEvaluationChangeSign(-0.01), MoveEvaluationChangeLineBestFit(-0.01), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.61), StateEvaluationDifferenceMaxIncrease(1.92), StateEvaluationDifferenceMaxDecrease(-1.28), StateEvaluationDifferenceMedian(1.8), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.38), StateEvaluationDifferenceChangeAverage(0.06), StateEvaluationDifferenceChangeSign(0.08), StateEvaluationDifferenceChangeLineBestFit(0.02), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.5), BoardSitesOccupiedMaxIncrease(0.03), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.51), BoardSitesOccupiedMaximum(0.94), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.08), BoardSitesOccupiedChangeAverage(0.03), BoardSitesOccupiedChangeSign(0.9), BoardSitesOccupiedChangeLineBestFit(0.03), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(17.05), BranchingFactorChangeMaxIncrease(0), BranchingFactorChangeMaxDecrease(), BranchingFactorMedian(17.12), BranchingFactorMaximum(32), BranchingFactorMinimum(0), BranchingFactorVariance(77.08), BranchingFactorChangeAverage(-0.92), BranchingFactorChangeSign(-0.92), BranchingFactorChangeLineBestFit(-0.93), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(17.05), DecisionFactorMaxIncrease(0), DecisionFactorMaxDecrease(), DecisionFactorMedian(17.12), DecisionFactorMaximum(32), DecisionFactorMinimum(0), DecisionFactorVariance(77.08), DecisionFactorChangeAverage(-0.92), DecisionFactorChangeSign(-0.92), DecisionFactorChangeLineBestFit(-0.93), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, Then, PlayoutsPerSecond(7247.42), MovesPerSecond(405581.31) Visual Visual, Style, BoardStyle, GraphStyle, PenAndPaperStyle, ComponentStyle, MarkerComponent Math Math, Arithmetic, Comparison, Equal, Logic, Disjunction, Set, Union, Algorithmics, ConditionalStatement
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