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Concepts for Game Sim Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision End End, Misere Behaviour Implementation Visual BoardStyle, GraphStyle, PenAndPaperStyle, ComponentStyle, BallComponent Math Container PlayableSites, Edge Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(6.78), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(13.56), DurationTurnsStdDev(0.92), DurationTurnsNotTimeouts(13.56), DecisionMoves(0.98), BoardCoverageDefault(0.9), AdvantageP1(0.12), Balance(0.24), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.45), BranchingFactorAverage(8.72), DecisionFactorAverage(8.85) Implementation PlayoutsPerSecond(54676.38), MovesPerSecond(519072.12) Container NumPlayableSitesOnBoard(15), NumColumns(5), NumRows(7), NumCorners(15), NumDirections(8), NumOrthogonalDirections(8), NumDiagonalDirections(0), NumAdjacentDirections(8), NumOffDiagonalDirections(0), NumOuterSites(15), NumInnerSites(0), NumLayers(1), NumEdges(15), NumCells(2), NumVertices(6), NumPerimeterSites(15), NumTopSites(2), NumBottomSites(2), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(15), NumConcaveCorners(0), NumPhasesBoard(5), NumContainers(1), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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