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Concepts for Game Sim Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision End End, Misere Behaviour Implementation Visual BoardStyle, GraphStyle, PenAndPaperStyle, ComponentStyle, BallComponent Math Container PlayableSites, Edge Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(4.46), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(8.93), DurationTurnsStdDev(2.13), DurationTurnsNotTimeouts(8.93), DecisionMoves(1), BoardCoverageDefault(0.6), AdvantageP1(0.35), Balance(0.7), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.3), BranchingFactorAverage(11.04), DecisionFactorAverage(11.04) Implementation PlayoutsPerSecond(54215.86), MovesPerSecond(514693.39) Container NumPlayableSitesOnBoard(15), NumColumns(5), NumRows(7), NumCorners(15), NumDirections(8), NumOrthogonalDirections(8), NumDiagonalDirections(0), NumAdjacentDirections(8), NumOffDiagonalDirections(0), NumOuterSites(15), NumInnerSites(0), NumLayers(1), NumEdges(15), NumCells(2), NumVertices(6), NumPerimeterSites(15), NumTopSites(2), NumBottomSites(2), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(15), NumConcaveCorners(0), NumPhasesBoard(5), NumContainers(1), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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