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Concepts for Game Mogul Putt'han Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Sixteen Pieces
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, AlquerqueBoard, AlquerqueBoardWithTwoTriangles Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play PassDecisionFrequency(2%), StepDecisionFrequency(92%), StepDecisionToEmptyFrequency(92%), HopDecisionFrequency(6%), HopDecisionMoreThanOneFrequency(6%), HopDecisionEnemyToEmptyFrequency(6%), RemoveEffectFrequency(6%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(6%), HopCaptureMoreThanOneFrequency(6%), NumPlayPhase(1) End NoMovesEndFrequency(81%), NoMovesWinFrequency(81%), DrawFrequency(19%) Behaviour PieceNumberAverage(14.81), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(683.29), DurationTurnsStdDev(920.07), DurationTurnsNotTimeouts(257.15), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.99), Completion(0.81), Drawishness(0.19), Timeouts(0.19), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(12.46), DecisionFactorAverage(12.47) Implementation PlayoutsPerSecond(420.97), MovesPerSecond(186169.03) Container NumPlayableSitesOnBoard(37), NumColumns(5), NumRows(9), NumCorners(10), NumDirections(4.54), NumOrthogonalDirections(4.11), NumDiagonalDirections(0.43), NumAdjacentDirections(4.11), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(11), NumLayers(1), NumEdges(76), NumCells(40), NumVertices(37), NumPerimeterSites(26), NumTopSites(3), NumBottomSites(3), NumRightSites(7), NumLeftSites(7), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(37) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Nineteen Pieces
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(38), NumStartComponentsBoardPerPlayer(19), NumStartComponentsPerPlayer(19), NumStartComponentsBoard(38) Play PassDecisionFrequency(1%), StepDecisionFrequency(94%), StepDecisionToEmptyFrequency(94%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(1) End NoMovesEndFrequency(80%), NoMovesWinFrequency(80%), DrawFrequency(20%) Behaviour PieceNumberAverage(15.03), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(967.68), DurationTurnsStdDev(899.01), DurationTurnsNotTimeouts(584.6), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.44), Balance(0.88), Completion(0.8), Drawishness(0.2), Timeouts(0.2), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(12.81), DecisionFactorAverage(12.81) Implementation PlayoutsPerSecond(301.47), MovesPerSecond(205814.12) Container NumPlayableSitesOnBoard(43), NumColumns(7), NumRows(11), NumCorners(10), NumDirections(4.74), NumOrthogonalDirections(4), NumDiagonalDirections(0.74), NumAdjacentDirections(4), NumOffDiagonalDirections(0), NumOuterSites(30), NumInnerSites(13), NumLayers(1), NumEdges(86), NumCells(44), NumVertices(43), NumPerimeterSites(30), NumTopSites(3), NumBottomSites(3), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(43) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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