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Concepts for Game Permainan-Tabal Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, HopEffect, MovesOperators, Priority, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection, RightwardDirection, LeftwardDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Region, PlayableSites, Vertex, AlquerqueBoard, AlquerqueBoardWithTwoTriangles Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(84%), StepDecisionToEmptyFrequency(84%), SlideDecisionFrequency(84%), SlideDecisionToEmptyFrequency(84%), HopDecisionFrequency(16%), HopDecisionMoreThanOneFrequency(16%), HopDecisionEnemyToEmptyFrequency(16%), RemoveEffectFrequency(16%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(16%), HopCaptureMoreThanOneFrequency(16%), NumPlayPhase(1) End NoMovesEndFrequency(87%), NoMovesWinFrequency(87%), DrawFrequency(13%) Behaviour PieceNumberAverage(10.41), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(520.22), DurationTurnsStdDev(797.53), DurationTurnsNotTimeouts(224.39), DecisionMoves(0.88), BoardCoverageDefault(1), AdvantageP1(0.34), Balance(0.69), Completion(0.87), Drawishness(0.13), Timeouts(0.13), BoardSitesOccupiedAverage(0.28), BranchingFactorAverage(8.61), DecisionFactorAverage(9.75) Implementation PlayoutsPerSecond(1671.79), MovesPerSecond(185937.6) Container NumPlayableSitesOnBoard(37), NumColumns(5), NumRows(9), NumCorners(10), NumDirections(4.54), NumOrthogonalDirections(4.11), NumDiagonalDirections(0.43), NumAdjacentDirections(4.11), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(11), NumLayers(1), NumEdges(76), NumCells(40), NumVertices(37), NumPerimeterSites(26), NumTopSites(3), NumBottomSites(3), NumRightSites(7), NumLeftSites(7), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(37) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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