| Concepts for Game Permainan-Tabal Computed with Alpha-Beta playouts
 
 
                 
                               
						Other concept computations are available:   UCT   Or   Random  						   
 Default
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, HopEffect, MovesOperators, Priority, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection, RightwardDirection, LeftwardDirection
 End
 End, NoMovesEnd, NoMovesWin
 Behaviour
 Implementation
 Then, ForEachPiece
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Region, PlayableSites, Vertex, AlquerqueBoard, AlquerqueBoardWithTwoTriangles
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32)
 Play
 StepDecisionFrequency(85%), StepDecisionToEmptyFrequency(85%), SlideDecisionFrequency(85%), SlideDecisionToEmptyFrequency(85%), HopDecisionFrequency(15%), HopDecisionMoreThanOneFrequency(15%), HopDecisionEnemyToEmptyFrequency(15%), RemoveEffectFrequency(15%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(15%), HopCaptureMoreThanOneFrequency(15%), NumPlayPhase(1)
 End
 NoMovesEndFrequency(78%), NoMovesWinFrequency(78%), DrawFrequency(22%)
 Behaviour
 PieceNumberAverage(12.74), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(799.92), DurationTurnsStdDev(1000.3), DurationTurnsNotTimeouts(320.41), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.33), Balance(0.66), Completion(0.78), Drawishness(0.22), Timeouts(0.22), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(9.89), DecisionFactorAverage(11.04)
 Implementation
 PlayoutsPerSecond(1303.96), MovesPerSecond(144933.49)
 Container
 NumPlayableSitesOnBoard(37), NumColumns(5), NumRows(9), NumCorners(10), NumDirections(4.54), NumOrthogonalDirections(4.11), NumDiagonalDirections(0.43), NumAdjacentDirections(4.11), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(11), NumLayers(1), NumEdges(76), NumCells(40), NumVertices(37), NumPerimeterSites(26), NumTopSites(3), NumBottomSites(3), NumRightSites(7), NumLeftSites(7), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(37)
 Component
 NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
 
 
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