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Concepts for Game Permainan-Tabal Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, HopEffect, MovesOperators, Priority, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection, RightwardDirection, LeftwardDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Region, PlayableSites, Vertex, AlquerqueBoard, AlquerqueBoardWithTwoTriangles Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(85%), StepDecisionToEmptyFrequency(85%), SlideDecisionFrequency(85%), SlideDecisionToEmptyFrequency(85%), HopDecisionFrequency(15%), HopDecisionMoreThanOneFrequency(15%), HopDecisionEnemyToEmptyFrequency(15%), RemoveEffectFrequency(15%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(15%), HopCaptureMoreThanOneFrequency(15%), NumPlayPhase(1) End NoMovesEndFrequency(78%), NoMovesWinFrequency(78%), DrawFrequency(22%) Behaviour PieceNumberAverage(12.74), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(799.92), DurationTurnsStdDev(1000.3), DurationTurnsNotTimeouts(320.41), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.33), Balance(0.66), Completion(0.78), Drawishness(0.22), Timeouts(0.22), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(9.89), DecisionFactorAverage(11.04) Implementation PlayoutsPerSecond(1303.96), MovesPerSecond(144933.49) Container NumPlayableSitesOnBoard(37), NumColumns(5), NumRows(9), NumCorners(10), NumDirections(4.54), NumOrthogonalDirections(4.11), NumDiagonalDirections(0.43), NumAdjacentDirections(4.11), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(11), NumLayers(1), NumEdges(76), NumCells(40), NumVertices(37), NumPerimeterSites(26), NumTopSites(3), NumBottomSites(3), NumRightSites(7), NumLeftSites(7), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(37) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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