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Concepts for Game Buttons And Lights Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, Solitaire, Puzzle, PlanningPuzzle Meta Start Start, PiecesPlacedOnBoard Play Conditions, ProgressCheck End End, NoProgressEnd, NoProgressLoss Behaviour Implementation State, PieceState, SiteState, SetSiteState, InternalCounter, Then Visual Symbols Math Arithmetic, Operations, Subtraction, Absolute, Comparison, Equal, Algorithmics, ConditionalStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(1) Start NumStartComponents(3), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(3) Play AddEffectFrequency(67%), NumPlayPhase(1) End Behaviour PieceNumberAverage(3), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(0.5), Completion(1), Timeouts(0), BoardSitesOccupiedAverage(0.5), BranchingFactorAverage(3), DecisionFactorAverage(3) Implementation PlayoutsPerSecond(110776.8), MovesPerSecond(996991.19) Container NumPlayableSitesOnBoard(6), NumColumns(3), NumRows(2), NumCorners(4), NumDirections(3.67), NumOrthogonalDirections(2.33), NumDiagonalDirections(1.33), NumAdjacentDirections(3.67), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(0), NumLayers(1), NumEdges(17), NumCells(6), NumVertices(12), NumPerimeterSites(6), NumTopSites(3), NumBottomSites(3), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(6) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
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