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Concepts for Game Buttons And Lights Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, Solitaire, Puzzle, PlanningPuzzle Meta Start Start, PiecesPlacedOnBoard Play Conditions, ProgressCheck End End, NoProgressEnd, NoProgressLoss Behaviour Implementation State, PieceState, SiteState, SetSiteState, InternalCounter, Then Visual Symbols Math Arithmetic, Operations, Subtraction, Absolute, Comparison, Equal, Algorithmics, ConditionalStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(1) Start NumStartComponents(3), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(3) Play AddEffectFrequency(67%), NumPlayPhase(1) End NoProgressEndFrequency(100%), NoProgressLossFrequency(100%) Behaviour PieceNumberAverage(3), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(0.5), Completion(0), Timeouts(0), BoardSitesOccupiedAverage(0.5), BranchingFactorAverage(3), DecisionFactorAverage(3) Implementation PlayoutsPerSecond(123596.21), MovesPerSecond(1112365.93) Container NumPlayableSitesOnBoard(6), NumColumns(3), NumRows(2), NumCorners(4), NumDirections(3.67), NumOrthogonalDirections(2.33), NumDiagonalDirections(1.33), NumAdjacentDirections(3.67), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(0), NumLayers(1), NumEdges(17), NumCells(6), NumVertices(12), NumPerimeterSites(6), NumTopSites(3), NumBottomSites(3), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(6) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
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