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Concepts for Game Seesaw Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, AddDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, AddEffect, Capture, ReplacementCapture, Conditions, SpaceConditions, Distance, MoveConditions, CanMove, PieceConditions, IsEmpty, IsPieceAt, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection, BackwardsDirection End End Behaviour Implementation State, StateType, StackState, Variable, SetVar, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, DiscComponent, StackType, Stack Math Arithmetic, Operations, Addition, Subtraction, Multiplication, Modulo, Comparison, Equal, LesserThan, GreaterThan, Parity, Odd, Logic, Disjunction, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling Component Piece, PieceDirection, Tile
Numerical Properties NumPlayers(2) Start NumStartComponents(4), NumStartComponentsBoardPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsBoard(4) Play AddDecisionFrequency(20%), FromToDecisionWithinBoardFrequency(80%), FromToDecisionEmptyFrequency(18%), FromToDecisionEnemyFrequency(42%), FromToDecisionFriendFrequency(20%), RemoveEffectFrequency(35%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), AddEffectFrequency(40%), ReplacementCaptureFrequency(35%), NumPlayPhase(1) End Behaviour PieceNumberAverage(34.15), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(91.33), DurationTurnsStdDev(14), DurationTurnsNotTimeouts(91.33), DecisionMoves(0.75), BoardCoverageDefault(0.97), AdvantageP1(0.51), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.67), BranchingFactorAverage(10.09), DecisionFactorAverage(13.12) Implementation PlayoutsPerSecond(209.1), MovesPerSecond(14425.44) Container NumPlayableSitesOnBoard(37), NumColumns(7), NumRows(7), NumCorners(6), NumDirections(8.76), NumOrthogonalDirections(4.86), NumDiagonalDirections(3.89), NumAdjacentDirections(4.86), NumOffDiagonalDirections(0), NumOuterSites(18), NumInnerSites(19), NumLayers(1), NumEdges(132), NumCells(37), NumVertices(96), NumPerimeterSites(18), NumTopSites(1), NumBottomSites(1), NumRightSites(4), NumLeftSites(4), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(37) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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