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Concepts for Game Seesaw Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, AddDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, AddEffect, Capture, ReplacementCapture, Conditions, SpaceConditions, Distance, MoveConditions, CanMove, PieceConditions, IsEmpty, IsPieceAt, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection, BackwardsDirection End End Behaviour Implementation State, StateType, StackState, Variable, SetVar, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, DiscComponent, StackType, Stack Math Arithmetic, Operations, Addition, Subtraction, Multiplication, Modulo, Comparison, Equal, LesserThan, GreaterThan, Parity, Odd, Logic, Disjunction, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling Component Piece, PieceDirection, Tile
Numerical Properties NumPlayers(2) Start NumStartComponents(4), NumStartComponentsBoardPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsBoard(4) Play PassDecisionFrequency(1%), AddDecisionFrequency(32%), FromToDecisionWithinBoardFrequency(68%), FromToDecisionEmptyFrequency(33%), FromToDecisionEnemyFrequency(29%), FromToDecisionFriendFrequency(6%), RemoveEffectFrequency(27%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), AddEffectFrequency(40%), ReplacementCaptureFrequency(27%), NumPlayPhase(1) End Behaviour PieceNumberAverage(20.54), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(65.34), DurationTurnsStdDev(28.3), DurationTurnsNotTimeouts(65.34), DecisionMoves(0.8), BoardCoverageDefault(0.8), AdvantageP1(0.54), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(9.34), DecisionFactorAverage(11.46) Implementation PlayoutsPerSecond(202.96), MovesPerSecond(13987.42) Container NumPlayableSitesOnBoard(37), NumColumns(7), NumRows(7), NumCorners(6), NumDirections(8.76), NumOrthogonalDirections(4.86), NumDiagonalDirections(3.89), NumAdjacentDirections(4.86), NumOffDiagonalDirections(0), NumOuterSites(18), NumInnerSites(19), NumLayers(1), NumEdges(132), NumCells(37), NumVertices(96), NumPerimeterSites(18), NumTopSites(1), NumBottomSites(1), NumRightSites(4), NumLeftSites(4), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(37) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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