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Concepts for Game Pente Grammai Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Historical Information
Boolean
Numerical
Locos Ludi Race
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, FromToEffect, Roll, MovesOperators, Priority, Conditions, PieceConditions, IsEmpty, PieceCount, SumDice End End Behaviour Implementation State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType, Stack Math Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackLoop, TrackOwned, PlayableSites, Vertex, Cell, Hand Component Piece, Dice, DiceD6
Numerical Properties NumPlayers(2) Start NumStartComponents(11), NumStartComponentsHandPerPlayer(5.5), NumStartComponentsPerPlayer(5.5), NumStartComponentsHand(11) Play PassDecisionFrequency(21%), FromToDecisionWithinBoardFrequency(58%), FromToDecisionBetweenContainersFrequency(21%), FromToDecisionEmptyFrequency(79%), RollFrequency(100%), NumPlayPhase(1) End DrawFrequency(5%) Behaviour PieceNumberAverage(7.55), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(181.04), DurationTurnsStdDev(532.81), DurationTurnsNotTimeouts(58.99), DecisionMoves(0.19), BoardCoverageDefault(0.89), AdvantageP1(0.53), Balance(0.95), Completion(0.95), Drawishness(0.05), Timeouts(0.05), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(1.22), DecisionFactorAverage(1.83) Implementation PlayoutsPerSecond(355.53), MovesPerSecond(105437.85) Container NumPlayableSitesOnBoard(11), NumColumns(5), NumRows(3), NumCorners(11), NumDirections(0.91), NumOrthogonalDirections(0.91), NumDiagonalDirections(0), NumAdjacentDirections(0.91), NumOffDiagonalDirections(0), NumOuterSites(11), NumInnerSites(0), NumLayers(1), NumEdges(5), NumCells(0), NumVertices(11), NumPerimeterSites(11), NumTopSites(5), NumBottomSites(5), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(11), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(14) Component NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(1)
Locus Ludi Knock-Off Mode
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, FromToEffect, Roll, MovesOperators, Priority, Capture, ReplacementCapture, Conditions, PieceConditions, IsEmpty, IsEnemy, PieceCount, SumDice End End Behaviour Implementation State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType, Stack Math Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackLoop, TrackOwned, PlayableSites, Vertex, Cell, Hand Component Piece, Dice, DiceD6
Numerical Properties NumPlayers(2) Start NumStartComponents(11), NumStartComponentsHandPerPlayer(5.5), NumStartComponentsPerPlayer(5.5), NumStartComponentsHand(11) Play FromToDecisionWithinBoardFrequency(51%), FromToDecisionBetweenContainersFrequency(64%), FromToDecisionEmptyFrequency(89%), FromToDecisionEnemyFrequency(25%), FromToDecisionFriendFrequency(12%), RollFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(7.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(47.68), DurationTurnsStdDev(16.88), DurationTurnsNotTimeouts(47.68), DecisionMoves(0.29), BoardCoverageDefault(0.96), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.44), BranchingFactorAverage(1.4), DecisionFactorAverage(2.27) Implementation PlayoutsPerSecond(1477.02), MovesPerSecond(123983.25) Container NumPlayableSitesOnBoard(11), NumColumns(5), NumRows(3), NumCorners(11), NumDirections(0.91), NumOrthogonalDirections(0.91), NumDiagonalDirections(0), NumAdjacentDirections(0.91), NumOffDiagonalDirections(0), NumOuterSites(11), NumInnerSites(0), NumLayers(1), NumEdges(5), NumCells(0), NumVertices(11), NumPerimeterSites(11), NumTopSites(5), NumBottomSites(5), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(11), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(14) Component NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(1)
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